A study on the determinants of demand for virtual reality leisure activities: A case study of screen golf with a truncated count data model
2021 ◽
Vol 35
(2)
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pp. 57-66
2021 ◽
Vol 3
(1)
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pp. 1-13
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2017 ◽
pp. 428-454
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2005 ◽
Vol 68
(5-6)
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pp. 536-544
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2013 ◽
Vol 17
(1)
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pp. 85-94
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2014 ◽
Vol 1
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pp. 53-71
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2002 ◽
Vol 18
(2)
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pp. 43-67
1995 ◽
Vol 56
(1)
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pp. 1-30
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