scholarly journals Generalized Target Assignment and Path Finding Using Answer Set Programming

Author(s):  
Van Nguyen ◽  
Philipp Obermeier ◽  
Tran Cao Son ◽  
Torsten Schaub ◽  
William Yeoh

In Multi-Agent Path Finding (MAPF), a team of agents needs to find collision-free paths from their starting locations to their respective targets. Combined Target Assignment and Path Finding (TAPF) extends MAPF by including the problem of assigning targets to agents as a precursor to the MAPF problem. A limitation of both models is their assumption that the number of agents and targets are equal, which is invalid in some applications such as autonomous warehouse systems. We address this limitation by generalizing TAPF to allow for (1)~unequal number of agents and tasks; (2)~tasks to have deadlines by which they must be completed; (3)~ordering of groups of tasks to be completed; and (4)~tasks that are composed of a sequence of checkpoints that must be visited in a specific order. Further, we model the problem using answer set programming (ASP) to show that customizing the desired variant of the problem is simple one only needs to choose the appropriate combination of ASP rules to enforce it. We also demonstrate experimentally that if problem specific information can be incorporated into the ASP encoding then ASP based method can be efficient and can scale up to solve practical applications.

2020 ◽  
Vol 20 (6) ◽  
pp. 974-989
Author(s):  
AYSU BOGATARKAN ◽  
ESRA ERDEM

AbstractThe multi-agent path finding (MAPF) problem is a combinatorial search problem that aims at finding paths for multiple agents (e.g., robots) in an environment (e.g., an autonomous warehouse) such that no two agents collide with each other, and subject to some constraints on the lengths of paths. We consider a general version of MAPF, called mMAPF, that involves multi-modal transportation modes (e.g., due to velocity constraints) and consumption of different types of resources (e.g., batteries). The real-world applications of mMAPF require flexibility (e.g., solving variations of mMAPF) as well as explainability. Our earlier studies on mMAPF have focused on the former challenge of flexibility. In this study, we focus on the latter challenge of explainability, and introduce a method for generating explanations for queries regarding the feasibility and optimality of solutions, the nonexistence of solutions, and the observations about solutions. Our method is based on answer set programming.


2018 ◽  
Vol 18 (3-4) ◽  
pp. 355-371 ◽  
Author(s):  
GEORGE BARYANNIS ◽  
ILIAS TACHMAZIDIS ◽  
SOTIRIS BATSAKIS ◽  
GRIGORIS ANTONIOU ◽  
MARIO ALVIANO ◽  
...  

AbstractSpatial information is often expressed using qualitative terms such as natural language expressions instead of coordinates; reasoning over such terms has several practical applications, such as bus routes planning. Representing and reasoning on trajectories is a specific case of qualitative spatial reasoning that focuses on moving objects and their paths. In this work, we propose two versions of a trajectory calculus based on the allowed properties over trajectories, where trajectories are defined as a sequence of non-overlapping regions of a partitioned map. More specifically, if a given trajectory is allowed to start and finish at the same region, 6 base relations are defined (TC-6). If a given trajectory should have different start and finish regions but cycles are allowed within, 10 base relations are defined (TC-10). Both versions of the calculus are implemented as ASP programs; we propose several different encodings, including a generalised program capable of encoding any qualitative calculus in ASP. All proposed encodings are experimentally evaluated using a real-world dataset. Experiment results show that the best performing implementation can scale up to an input of 250 trajectories for TC-6 and 150 trajectories for TC-10 for the problem of discovering a consistent configuration, a significant improvement compared to previous ASP implementations for similar qualitative spatial and temporal calculi.


10.29007/cnzw ◽  
2019 ◽  
Author(s):  
Aysu Bogatarkan ◽  
Volkan Patoglu ◽  
Esra Erdem

The multi-agent path finding (MAPF) problem is a combinatorial search problem that aims at finding paths for multiple agents such that no two agents collide with each other. We study a dynamic variant of MAPF, called D-MAPF, which allows changes in the environment (e.g., some existing obstacles may be removed from the environment or moved to some other location, or new obstacles may be included in the environment), and/or changes in the team (e.g., some existing agents may leave and some new agents may join the team) at different times. We introduce a new method to solve D-MAPF, using answer set programming.


AI Magazine ◽  
2016 ◽  
Vol 37 (3) ◽  
pp. 45-52 ◽  
Author(s):  
Yuliya Lierler ◽  
Marco Maratea ◽  
Francesco Ricca

The goal of this article is threefold. First, we trace the history of the development of answer set solvers, by accounting for more than a dozen of them. Second, we discuss development tools and environments that facilitate the use of answer set programming technology in practical applications. Last, we present the evolution of the answer set programming competitions, prime venues for tracking advances in answer set solving technology.


Author(s):  
Keisuke Okumura ◽  
Manao Machida ◽  
Xavier Défago ◽  
Yasumasa Tamura

The Multi-agent Path Finding (MAPF) problem consists in all agents having to move to their own destinations while avoiding collisions. In practical applications to the problem, such as for navigation in an automated warehouse, MAPF must be solved iteratively. We present here a novel approach to iterative MAPF, that we call Priority Inheritance with Backtracking (PIBT). PIBT gives a unique priority to each agent every timestep, so that all movements are prioritized. Priority inheritance, which aims at dealing effectively with priority inversion in path adjustment within a small time window, can be applied iteratively and a backtracking protocol prevents agents from being stuck. We prove that, regardless of their number, all agents are guaranteed to reach their destination within finite time, when the environment is a graph such that all pairs of adjacent nodes belong to a simple cycle of length 3 or more (e.g., biconnected). Our implementation of PIBT can be fully decentralized without global communication. Experimental results over various scenarios confirm that PIBT is adequate both for finding paths in large environments with many agents, as well as for conveying packages in an automated warehouse.


2016 ◽  
Vol 16 (5-6) ◽  
pp. 834-848 ◽  
Author(s):  
MARK LAW ◽  
ALESSANDRA RUSSO ◽  
KRYSIA BRODA

AbstractIn recent years, several frameworks and systems have been proposed that extend Inductive Logic Programming (ILP) to the Answer Set Programming (ASP) paradigm. In ILP, examples must all be explained by a hypothesis together with a given background knowledge. In existing systems, the background knowledge is the same for all examples; however, examples may be context-dependent. This means that some examples should be explained in the context of some information, whereas others should be explained in different contexts. In this paper, we capture this notion and present a context-dependent extension of the Learning from Ordered Answer Sets framework. In this extension, contexts can be used to further structure the background knowledge. We then propose a new iterative algorithm, ILASP2i, which exploits this feature to scale up the existing ILASP2 system to learning tasks with large numbers of examples. We demonstrate the gain in scalability by applying both algorithms to various learning tasks. Our results show that, compared to ILASP2, the newly proposed ILASP2i system can be two orders of magnitude faster and use two orders of magnitude less memory, whilst preserving the same average accuracy.


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