Real-Time Hand Gesture Recognition

Author(s):  
Pranjali Manmode ◽  
Rupali Saha ◽  
Manisha N. Amnerkar

With the rapid development of computer vision, the demand for interaction between humans and machines is becoming more and more extensive. Since hand gestures can express enriched information, hand gesture recognition is widely used in robot control, intelligent furniture, and other aspects. The paper realizes the segmentation of hand gestures by establishing the skin color model and AdaBoost classifier based on haar according to the particularity of skin color for hand gestures and the denaturation of hand gestures with one frame of video being cut for analysis. In this regard, the human hand is segmented from a complicated background. The camshaft algorithm also realizes real-time hand gesture tracking. Then, the area of hand gestures detected in real-time is recognized by a convolutional neural network to discover the recognition of 10 common digits. Experiments show 98.3% accuracy.

2012 ◽  
Vol 6 ◽  
pp. 98-107 ◽  
Author(s):  
Amit Gupta ◽  
Vijay Kumar Sehrawat ◽  
Mamta Khosla

2013 ◽  
Vol 303-306 ◽  
pp. 1338-1343
Author(s):  
Xin Xiong Li ◽  
Yi Xiong ◽  
Zhi Yong Pang ◽  
Di Hu Chen

Despite the appearance of high-tech human computer interface (HCI) devices, pattern recognition and gesture recognition with single camera are still playing vital role in research. A real-time human-body based algorithm for hand gesture recognition is proposed in this paper. The basis of our approach is a combination of moving object segmentation process and skin color detector based on human body structure to obtain the moving hands from input images, which is able to deal with the problem of complex background and random noises, and a rotate correction process for better finger detection. With ten fingers detected, more than 1000 gestures can be recognized before concerning motion paths. This paper includes experimental results of five gestures, which can be extended to other conditions. Experiments show that the algorithm can achieve a 99 percent recognition average rate and is suitable for real-time applications.


Sensors ◽  
2020 ◽  
Vol 20 (16) ◽  
pp. 4566
Author(s):  
Chanhwi Lee ◽  
Jaehan Kim ◽  
Seoungbae Cho ◽  
Jinwoong Kim ◽  
Jisang Yoo ◽  
...  

The use of human gesturing to interact with devices such as computers or smartphones has presented several problems. This form of interaction relies on gesture interaction technology such as Leap Motion from Leap Motion, Inc, which enables humans to use hand gestures to interact with a computer. The technology has excellent hand detection performance, and even allows simple games to be played using gestures. Another example is the contactless use of a smartphone to take a photograph by simply folding and opening the palm. Research on interaction with other devices via hand gestures is in progress. Similarly, studies on the creation of a hologram display from objects that actually exist are also underway. We propose a hand gesture recognition system that can control the Tabletop holographic display based on an actual object. The depth image obtained using the latest Time-of-Flight based depth camera Azure Kinect is used to obtain information about the hand and hand joints by using the deep-learning model CrossInfoNet. Using this information, we developed a real time system that defines and recognizes gestures indicating left, right, up, and down basic rotation, and zoom in, zoom out, and continuous rotation to the left and right.


2014 ◽  
Vol 2014 ◽  
pp. 1-9 ◽  
Author(s):  
Zhi-hua Chen ◽  
Jung-Tae Kim ◽  
Jianning Liang ◽  
Jing Zhang ◽  
Yu-Bo Yuan

Hand gesture recognition is very significant for human-computer interaction. In this work, we present a novel real-time method for hand gesture recognition. In our framework, the hand region is extracted from the background with the background subtraction method. Then, the palm and fingers are segmented so as to detect and recognize the fingers. Finally, a rule classifier is applied to predict the labels of hand gestures. The experiments on the data set of 1300 images show that our method performs well and is highly efficient. Moreover, our method shows better performance than a state-of-art method on another data set of hand gestures.


2021 ◽  
Vol 10 (4) ◽  
pp. 2223-2230
Author(s):  
Aseel Ghazi Mahmoud ◽  
Ahmed Mudheher Hasan ◽  
Nadia Moqbel Hassan

Recently, the recognition of human hand gestures is becoming a valuable technology for various applications like sign language recognition, virtual games and robotics control, video surveillance, and home automation. Owing to the recent development of deep learning and its excellent performance, deep learning-based hand gesture recognition systems can provide promising results. However, accurate recognition of hand gestures remains a substantial challenge that faces most of the recently existing recognition systems. In this paper, convolutional neural networks (CNN) framework with multiple layers for accurate, effective, and less complex human hand gesture recognition has been proposed. Since the images of the infrared hand gestures can provide accurate gesture information through the low illumination environment, the proposed system is tested and evaluated on a database of hand-based near-infrared which including ten gesture poses. Extensive experiments prove that the proposed system provides excellent results of accuracy, precision, sensitivity (recall), and F1-score. Furthermore, a comparison with recently existing systems is reported.


Author(s):  
Marco E. Benalcazar ◽  
Jose Gonzalez ◽  
Andres Jaramillo-Yanez ◽  
Carlos E. Anchundia ◽  
Patricio Zambrano ◽  
...  

Author(s):  
Shangzhi Le ◽  
Qujiang Lei ◽  
Xiangying Wei ◽  
Jiahao Zhong ◽  
Yuhe Wang ◽  
...  

2021 ◽  
Vol 2021 (1) ◽  
Author(s):  
Samy Bakheet ◽  
Ayoub Al-Hamadi

AbstractRobust vision-based hand pose estimation is highly sought but still remains a challenging task, due to its inherent difficulty partially caused by self-occlusion among hand fingers. In this paper, an innovative framework for real-time static hand gesture recognition is introduced, based on an optimized shape representation build from multiple shape cues. The framework incorporates a specific module for hand pose estimation based on depth map data, where the hand silhouette is first extracted from the extremely detailed and accurate depth map captured by a time-of-flight (ToF) depth sensor. A hybrid multi-modal descriptor that integrates multiple affine-invariant boundary-based and region-based features is created from the hand silhouette to obtain a reliable and representative description of individual gestures. Finally, an ensemble of one-vs.-all support vector machines (SVMs) is independently trained on each of these learned feature representations to perform gesture classification. When evaluated on a publicly available dataset incorporating a relatively large and diverse collection of egocentric hand gestures, the approach yields encouraging results that agree very favorably with those reported in the literature, while maintaining real-time operation.


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