scholarly journals Robust hand gesture recognition using multiple shape-oriented visual cues

2021 ◽  
Vol 2021 (1) ◽  
Author(s):  
Samy Bakheet ◽  
Ayoub Al-Hamadi

AbstractRobust vision-based hand pose estimation is highly sought but still remains a challenging task, due to its inherent difficulty partially caused by self-occlusion among hand fingers. In this paper, an innovative framework for real-time static hand gesture recognition is introduced, based on an optimized shape representation build from multiple shape cues. The framework incorporates a specific module for hand pose estimation based on depth map data, where the hand silhouette is first extracted from the extremely detailed and accurate depth map captured by a time-of-flight (ToF) depth sensor. A hybrid multi-modal descriptor that integrates multiple affine-invariant boundary-based and region-based features is created from the hand silhouette to obtain a reliable and representative description of individual gestures. Finally, an ensemble of one-vs.-all support vector machines (SVMs) is independently trained on each of these learned feature representations to perform gesture classification. When evaluated on a publicly available dataset incorporating a relatively large and diverse collection of egocentric hand gestures, the approach yields encouraging results that agree very favorably with those reported in the literature, while maintaining real-time operation.

Sensors ◽  
2021 ◽  
Vol 21 (3) ◽  
pp. 1007
Author(s):  
Chi Xu ◽  
Yunkai Jiang ◽  
Jun Zhou ◽  
Yi Liu

Hand gesture recognition and hand pose estimation are two closely correlated tasks. In this paper, we propose a deep-learning based approach which jointly learns an intermediate level shared feature for these two tasks, so that the hand gesture recognition task can be benefited from the hand pose estimation task. In the training process, a semi-supervised training scheme is designed to solve the problem of lacking proper annotation. Our approach detects the foreground hand, recognizes the hand gesture, and estimates the corresponding 3D hand pose simultaneously. To evaluate the hand gesture recognition performance of the state-of-the-arts, we propose a challenging hand gesture recognition dataset collected in unconstrained environments. Experimental results show that, the gesture recognition accuracy of ours is significantly boosted by leveraging the knowledge learned from the hand pose estimation task.


2021 ◽  
Author(s):  
Digang Sun ◽  
Ping Zhang ◽  
Mingxuan Chen ◽  
Jiaxin Chen

With an increasing number of robots are employed in manufacturing, a human-robot interaction method that can teach robots in a natural, accurate, and rapid manner is needed. In this paper, we propose a novel human-robot interface based on the combination of static hand gestures and hand poses. In our proposed interface, the pointing direction of the index finger and the orientation of the whole hand are extracted to indicate the moving direction and orientation of the robot in a fast-teaching mode. A set of hand gestures are designed according to their usage in humans' daily life and recognized to control the position and orientation of the robot in a fine-teaching mode. We employ the feature extraction ability of the hand pose estimation network via transfer learning and utilize attention mechanisms to improve the performance of the hand gesture recognition network. The inputs of hand pose estimation and hand gesture recognition networks are monocular RGB images, making our method independent of depth information input and applicable to more scenarios. In the regular shape reconstruction experiments on the UR3 robot, the mean error of the reconstructed shape is less than 1 mm, which demonstrates the effectiveness and efficiency of our method.


2021 ◽  
Author(s):  
Digang Sun ◽  
Ping Zhang ◽  
Mingxuan Chen ◽  
Jiaxin Chen

With an increasing number of robots are employed in manufacturing, a human-robot interaction method that can teach robots in a natural, accurate, and rapid manner is needed. In this paper, we propose a novel human-robot interface based on the combination of static hand gestures and hand poses. In our proposed interface, the pointing direction of the index finger and the orientation of the whole hand are extracted to indicate the moving direction and orientation of the robot in a fast-teaching mode. A set of hand gestures are designed according to their usage in humans' daily life and recognized to control the position and orientation of the robot in a fine-teaching mode. We employ the feature extraction ability of the hand pose estimation network via transfer learning and utilize attention mechanisms to improve the performance of the hand gesture recognition network. The inputs of hand pose estimation and hand gesture recognition networks are monocular RGB images, making our method independent of depth information input and applicable to more scenarios. In the regular shape reconstruction experiments on the UR3 robot, the mean error of the reconstructed shape is less than 1 mm, which demonstrates the effectiveness and efficiency of our method.


2013 ◽  
Vol 765-767 ◽  
pp. 2826-2829 ◽  
Author(s):  
Song Lin ◽  
Rui Min Hu ◽  
Yu Lian Xiao ◽  
Li Yu Gong

In this paper, we propose a novel real-time 3D hand gesture recognition algorithm based on depth information. We segment out the hand region from depth image and convert it to a point cloud. Then, 3D moment invariant features are computed at the point cloud. Finally, support vector machine (SVM) is employed to classify the shape of hand into different categories. We collect a benchmark dataset using Microsoft Kinect for Xbox and test the propose algorithm on it. Experimental results prove the robustness of our proposed algorithm.


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