scholarly journals A Simplified Pursuit-evasion Game with Reinforcement Learning

2021 ◽  
Vol 65 (2) ◽  
pp. 160-166
Author(s):  
Gabor Paczolay ◽  
Istvan Harmati

In this paper we visit the problem of pursuit and evasion and specifically, the collision avoidance during the problem. Two distinct tasks are visited: the first is a scenario when the agents can communicate with each other online, meanwhile in the second scenario they have to only rely on the state information and the knowledge about other agents' actions. We propose a method combining the already existing Minimax-Q and Nash-Q algorithms to provide a solution that can better take the enemy as well as friendly agents' actions into consideration. This combination is a simple weighting of the two algorithms with the Minimax-Q algorithm being based on a linear programming problem.

2017 ◽  
Vol 27 (3) ◽  
pp. 563-573 ◽  
Author(s):  
Rajendran Vidhya ◽  
Rajkumar Irene Hepzibah

AbstractIn a real world situation, whenever ambiguity exists in the modeling of intuitionistic fuzzy numbers (IFNs), interval valued intuitionistic fuzzy numbers (IVIFNs) are often used in order to represent a range of IFNs unstable from the most pessimistic evaluation to the most optimistic one. IVIFNs are a construction which helps us to avoid such a prohibitive complexity. This paper is focused on two types of arithmetic operations on interval valued intuitionistic fuzzy numbers (IVIFNs) to solve the interval valued intuitionistic fuzzy multi-objective linear programming problem with pentagonal intuitionistic fuzzy numbers (PIFNs) by assuming differentαandβcut values in a comparative manner. The objective functions involved in the problem are ranked by the ratio ranking method and the problem is solved by the preemptive optimization method. An illustrative example with MATLAB outputs is presented in order to clarify the potential approach.


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