Edge/Fog Computing Technologies for IoT Infrastructure

Sensors ◽  
2021 ◽  
Vol 21 (9) ◽  
pp. 3001
Author(s):  
Taehong Kim ◽  
Seong-eun Yoo ◽  
Youngsoo Kim

The prevalence of smart devices and cloud computing has led to an explosion in the amount of data generated by IoT devices [...]


Author(s):  
Vu Khanh Quy ◽  
Nguyen Van Hau ◽  
Dang Van Anh ◽  
Le Anh Ngoc

AbstractThe history of human development has proven that medical and healthcare applications for humanity always are the main driving force behind the development of science and technology. The advent of Cloud technology for the first time allows providing systems infrastructure as a service, platform as a service and software as a service. Cloud technology has dominated healthcare information systems for decades now. However, one limitation of cloud-based applications is the high service response time. In some emergency scenarios, the control and monitoring of patient status, decision-making with related resources are limited such as hospital, ambulance, doctor, medical conditions in seconds and has a direct impact on the life of patients. To solve these challenges, optimal computing technologies have been proposed such as cloud computing, edge computing, and fog computing technologies. In this article, we make a comparison between computing technologies. Then, we present a common architectural framework based on fog computing for Internet of Health Things (Fog-IoHT) applications. Besides, we also indicate possible applications and challenges in integrating fog computing into IoT Healthcare applications. The analysis results indicated that there is huge potential for IoHT applications based on fog computing. We hope, this study will be an important guide for the future development of fog-based Healthcare IoT applications.


Author(s):  
Istabraq M. Al-Joboury ◽  
Emad H. Al-Hemiary

Fog Computing is a new concept made by Cisco to provide same functionalities of Cloud Computing but near to Things to enhance performance such as reduce delay and response time. Packet loss may occur on single Fog server over a huge number of messages from Things because of several factors like limited bandwidth and capacity of queues in server. In this paper, Internet of Things based Fog-to-Cloud architecture is proposed to solve the problem of packet loss on Fog server using Load Balancing and virtualization. The architecture consists of 5 layers, namely: Things, gateway, Fog, Cloud, and application. Fog layer is virtualized to specified number of Fog servers using Graphical Network Simulator-3 and VirtualBox on local physical server. Server Load Balancing router is configured to distribute the huge traffic in Weighted Round Robin technique using Message Queue Telemetry Transport protocol. Then, maximum message from Fog layer are selected and sent to Cloud layer and the rest of messages are deleted within 1 hour using our proposed Data-in-Motion technique for storage, processing, and monitoring of messages. Thus, improving the performance of the Fog layer for storage and processing of messages, as well as reducing the packet loss to half and increasing throughput to 4 times than using single Fog server.


2017 ◽  
Vol 12 (1) ◽  
pp. 83-88
Author(s):  
O.V. Darintsev ◽  
A.B. Migranov

In this paper, various variants of decomposition of tasks in a group of robots using cloud computing technologies are considered. The specifics of the field of application (teams of robots) and solved problems are taken into account. In the process of decomposition, the solution of one large problem is divided into a solution of a series of smaller, simpler problems. Three ways of decomposition based on linear distribution, swarm interaction and synthesis of solutions are proposed. The results of experimental verification of the developed decomposition algorithms are presented, the working capacity of methods for planning trajectories in the cloud is shown. The resulting solution is a component of the complex task of building effective teams of robots.


Author(s):  
Simar Preet Singh ◽  
Rajesh Kumar ◽  
Anju Sharma ◽  
S. Raji Reddy ◽  
Priyanka Vashisht

Background: Fog computing paradigm has recently emerged and gained higher attention in present era of Internet of Things. The growth of large number of devices all around, leads to the situation of flow of packets everywhere on the Internet. To overcome this situation and to provide computations at network edge, fog computing is the need of present time that enhances traffic management and avoids critical situations of jam, congestion etc. Methods: For research purposes, there are many methods to implement the scenarios of fog computing i.e. real-time implementation, implementation using emulators, implementation using simulators etc. The present study aims to describe the various simulation and emulation tools for implementing fog computing scenarios. Results: Review shows that iFogSim is the simulator that most of the researchers use in their research work. Among emulators, EmuFog is being used at higher pace than other available emulators. This might be due to ease of implementation and user-friendly nature of these tools and language these tools are based upon. The use of such tools enhance better research experience and leads to improved quality of service parameters (like bandwidth, network, security etc.). Conclusion: There are many fog computing simulators/emulators based on many different platforms that uses different programming languages. The paper concludes that the two main simulation and emulation tools in the area of fog computing are iFogSim and EmuFog. Accessibility of these simulation/emulation tools enhance better research experience and leads to improved quality of service parameters along with the ease of their usage.


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