scholarly journals Making Japenese Ukiyo-e Art 3D in Real-Time

Sci ◽  
2020 ◽  
Vol 2 (2) ◽  
pp. 32
Author(s):  
Innes Brown ◽  
Ognjen Arandjelović

Ukiyo-e is a traditional Japanese painting style most commonly printed using wood blocks. Ukiyo-e prints feature distinct line work, bright colours, and a non-perspective projection. Most previous research on ukiyo-e styled computer graphics has been focused on creation of 2D images. In this paper we propose a framework for rendering interactive 3D scenes with ukiyo-e style. The rendering techniques use standard 3D models as input and require minimal additional information to automatically render scenes in a ukiyo-e style. The described techniques are evaluated based on their ability to emulate ukiyo-e prints, performance, and temporal coherence.

Sci ◽  
2020 ◽  
Vol 2 (1) ◽  
pp. 6 ◽  
Author(s):  
Innes Brown ◽  
Ognjen Arandjelović

Ukiyo-e is a traditional Japanese painting style most commonly printed using wood blocks. Ukiyo-e prints feature distinct line work, bright colours, and a non-perspective projection. Most previous research on ukiyo-e styled computer graphics has been focused on creation of 2D images. In this paper we propose a framework for rendering interactive 3D scenes with ukiyo-e style. The rendering techniques use standard 3D models as input and require minimal additional information to automatically render scenes in a ukiyo-e style. The described techniques are evaluated based on their ability to emulate ukiyo-e prints, performance, and temporal coherence.


2018 ◽  
Vol 23 (6) ◽  
pp. 99-113
Author(s):  
Sha LIU ◽  
Feng YANG ◽  
Shunxi WANG ◽  
Yu CHEN

2021 ◽  
Author(s):  
Madalyn Massey

Structure-from-Motion (SfM) is a photogrammetry process that creates 3D models from overlapping 2D images. This protocol focuses on its application related to geological and geophysical samples. The samples includes fossil, hand samples and rocks. This is a recommended practice to be used later for the publication on United States Geological Survey website.


1999 ◽  
Author(s):  
Dan Zetu ◽  
Pat Banerjee ◽  
Ali Akgunduz

Abstract The fast construction of a Virtual Factory model without using a CAD package can be made possible by using computer vision techniques. In order to create a realistic Virtual Manufacturing environment, especially when such a model has to be created in correlation to an existing facility, a reliable algorithm that extracts 3D models from camera images is needed, and this requires exact knowledge of the camera location when capturing images. In this paper, we describe an approach for depth recovery from 2D images based on tracking a camera within the environment. We also explore the extension of our telemetry-based algorithm to remote facility management, by tracking and synchronizing human motion on the shop floor with motion of an avatar in a Virtual Environment representing the same shop floor.


Author(s):  
Andrew W. Fitzgibbon ◽  
Geoff Cross ◽  
Andrew Zisserman

Digital representation of an artefact is necessary in order to measure, admire and analyse such ancient pieces. For the purpose of storing, recoding and transmitting information, digital photographs may be enough. However, in the examination purposes of an artefact, a 3D presentation is invaluable as it allows the object viewpoint to be modified freely and 3D measurements to be taken on object features. This chapter describes the system by which 3D models from photographs can be acquired, without the need for the calibration of system geometry such as the camera focal length, relative motion of the camera and object, and the relative positions of the camera and object. This system instead computes the representation of all possible objects and camera configurations which are consistent with the given image. The first section discusses how tracking points observed in 2D images allows for the computation of the relative camera and object geometry. The second section discusses the construction of a triangulated 3D model from the object projections. The third section discusses the refinement of the model based on surface texture.


Author(s):  
Mikayle A. Holm ◽  
Alex Deakyne ◽  
Erik Gaasedelen ◽  
Weston Upchurch ◽  
Paul A. Iaizzo

Abstract Atrial fibrillation, a common cardiac arrhythmia, can lead to blood clots in the left atrial appendage (LAA) of the heart, increasing the risk of stroke. Understanding the LAA morphology can indicate the likelihood of a blood clot. Therefore, a classification convolutional neural network was implemented to predict the LAA morphology. Using 2D images of 3D models created from MRI scans of fixed human hearts and a pre-trained network, an 8.7% error rate was achieved. The network can be improved with more data or expanded to classify the LAA from the automatically segmented DICOM datasets and measure the LAA ostia.


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