Information Imperfection as an Inherent Characteristic of Adaptive Hypermedia

Author(s):  
Miguel-Ángel Sicila ◽  
Elena García Barriocanal

daptive hypermedia applications are aimed at tailoring hypermedia structures according to some form of user model, in an attempt to increase the usability and utility of the application for each individual or group. Existing research in the field has resulted in many systems, techniques, and paradigms, both for modelling user data and for the subsequent exploitation of such model for the sake of personalisation. As a matter of fact, the majority of adaptive hypermedia systems work with user models that are imperfect in some way, and the theories or hypotheses that guide adaptation are also often of a heuristic or approximate nature. Although some existing systems provide explicit means for dealing with imperfection in one or several of its multiple facets, there exists a lack of support for information imperfection in adaptive hypermedia models and architectures. In an attempt to provide such conceptual support, the MAZE model was proposed as a generalisation of an existing abstract hypermedia model, providing built-in support for fuzzy set-theoretic notions. This chapter provides an overall account of the MAZE model, along with its rationale, and an overview of a possible instance of a MAZE-based architecture. In addition, the use of MAZE to model common adaptive hypermedia technologies is illustrated through a concrete case study.

Author(s):  
Ana Carolina Tomé Klock ◽  
Isabela Gasparini ◽  
Marcelo Soares Pimenta ◽  
José Palazzo M. de Oliveira

Adaptive hypermedia systems are systems that modify the different visible aspects based on the user profile. To provide this adaptation, the system is modeled according to a user model, which stores the information about each user. This information can include knowledge, interests, goals and tasks, background and skills, behavior, interaction preferences, individual traits, and context of the user. This chapter's goal is to introduce adaptive hypermedia systems fundamentals and trends. In this context, this chapter identifies some methods and techniques used to adapt the content, the presentation, and the navigation of the system. In the end, some applications (ELM-ART, Interbook, AHA!, AdaptWeb®) and trends (standardization, data mining, social web, device adaptation, and gamification) are exposed. As a result, this chapter highlights the importance of the improvement and the use of adaptive systems.


2014 ◽  
Vol 11 (1) ◽  
pp. 393-417 ◽  
Author(s):  
Killian Levacher ◽  
Seamus Lawless ◽  
Vincent Wade

The production of resources supporting the needs of Adaptive Hypermedia Systems (AHSs) is labor-intensive. As a result, content production is focused upon meeting the needs of resources with higher demand, which limits the extent to which numerous and diverse content requirements of AHSs can be met. Open Corpus Slicing attempts to convert the wealth of information available on the web, into customisable information objects. This approach could provide the basis of an open corpus supply service meeting more diverse and unpredictable content requirements of AHSs. This paper takes a case study approach, focusing on an educational sector of adaptive hypermedia, to test out the effect of using Slicepedia, a service which enables the reuse and customisation of open corpus resources. An architecture and implementation of the system is presented along with two user-trial evaluations, involving 91 participants, which suggest that slicing techniques represent a valid content production supply for AHSs.


Author(s):  
Ana Carolina Tomé Klock ◽  
Isabela Gasparini ◽  
Marcelo Soares Pimenta ◽  
José Palazzo M. de Oliveira

Adaptive Hypermedia Systems are systems that modify the different visible aspects based on the user profile. To provide this adaptation, the system is modeled according to a user model, which stores the information about each user. This information can include knowledge, interests, goals and tasks, background and skills, behavior, interaction preferences, individual traits and context of the user. This chapter goal is to introduce Adaptive Hypermedia Systems fundamentals and trends. In this context this chapter identifies some methods and techniques used to adapt the content, the presentation and the navigation of the system. In the end, some applications (ELM-ART, Interbook, AHA!, AdaptWeb®) and trends (standardization, data mining, social web, device adaptation and gamification) are exposed. As a result, this chapter highlights the importance of the improvement and the use of adaptive systems.


Author(s):  
Lamia Hamza ◽  
Guiassa Yamina Tlili

This article addresses the learning style as a criterion for optimization of adaptive content in hypermedia applications. First, the authors present the different optimization approaches proposed in the area of adaptive hypermedia systems whose goal is to define the optimization problem in this type of system. Then, they present the architecture of their proposed system. The first step involves choosing a learning style model. The selection of this style is done by using a dedicated questionnaire answered by a learner. Then a modeling of the learner is completed based on his learning style. Finally, content that is to be presented to the learner is managed by a content generator module, depending on the model of the learner. Built on methods and techniques proposed for modeling and adaptation, the adaptive hypermedia system based on learning styles provides optimized adaptations. The authors' approach has been experimentally validated and the results are encouraging.


GeoJournal ◽  
2013 ◽  
Vol 79 (2) ◽  
pp. 209-222 ◽  
Author(s):  
Changjoo Kim ◽  
Sunhee Sang ◽  
Hyowon Ban
Keyword(s):  

Sign in / Sign up

Export Citation Format

Share Document