A Simple and Efficient Method for Converting Triangular Meshes to Mixed Meshes in Parallel Mesh Generation

Author(s):  
B. Cheng ◽  
B.H.V. Topping
2004 ◽  
Vol 20 (3) ◽  
pp. 193-201 ◽  
Author(s):  
Konstantin Lipnikov ◽  
Yuri Vassilevski

2008 ◽  
Vol 33-37 ◽  
pp. 369-374
Author(s):  
Kohei Murotani ◽  
Genki Yagawa

We demonstrate how algorithms to compute hierarchical triangular meshes. We can generate the hierarchical triangular meshes using level-of-detail for the mesh data structure. We perform hierarchical regional partitions using Ward's method with hierarchical data structure to achieve the level-of-detail. The meshes using this data structure can be hierarchically compressed and be unpacked at a faster pace. Additionally, we introduce the adaptive mesh generation algorithms for the parameters of computational mechanics by setting some kind of metrics in the level-of-detail.


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