scholarly journals Estimation of motion sickness in automated vehicles using deep learning

2020 ◽  
Vol 56 (Supplement) ◽  
pp. 2E4-02-2E4-02
Author(s):  
T. Kawai ◽  
Y. Banchi ◽  
T. Kashiwa ◽  
M. Kuzu ◽  
T. Takenaga ◽  
...  
IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 126784-126796
Author(s):  
Chung-Yen Liao ◽  
Shao-Kuo Tai ◽  
Rung-Ching Chen ◽  
Hendry Hendry

2019 ◽  
Vol 78 ◽  
pp. 54-61 ◽  
Author(s):  
Spencer Salter ◽  
Cyriel Diels ◽  
Paul Herriotts ◽  
Stratis Kanarachos ◽  
Doug Thake

Author(s):  
Zaw Htike ◽  
Georgios Papaioannou ◽  
Efstathios Siampis ◽  
Efstathios Velenis ◽  
Stefano Longo

2022 ◽  
Author(s):  
Daofei Li ◽  
Linhui Chen

<p>Motion sickness is very common in road transport. To guarantee ride comfort and user experience, there is an urgent need for effective solutions to motion sickness mitigation in semi- and fully-automated vehicles. Considering both effectiveness and user-friendliness, a vibration cue system is proposed to inform passengers of the upcoming vehicle movement through tactile stimulation. By integrating the motion planning results from automated driving algorithms, the vibration cueing timing and patterns are optimized with the theory of motion anticipation. Using a cushion-based prototype of vibration cue system, 20 participants were invited to evaluate this solution in two conditions of driving simulator experiments. Results show that with the proposed vibration cue system, it could also help participants to comprehend the cues and to generate motion anticipation. The participants’ motion sickness degrees were significantly lowered. This research may serve as one foundation for the detailed system development in practical applications.</p><p>(This article has been accepted for publication in <i>Ergonomics</i>, published by Taylor & Francis.)</p><br>


2019 ◽  
Vol 6 (4) ◽  
pp. 299
Author(s):  
Didier A. Depireux ◽  
Paul Herriotts ◽  
Stratis Kanarachos ◽  
Cyriel Diels ◽  
Spencer Salter ◽  
...  

2021 ◽  
Vol 10 (3) ◽  
pp. 53
Author(s):  
Ripan Kumar Kundu ◽  
Akhlaqur Rahman ◽  
Shuva Paul

One of the most frequent technical factors affecting Virtual Reality (VR) performance and causing motion sickness is system latency. In this paper, we adopted predictive algorithms (i.e., Dead Reckoning, Kalman Filtering, and Deep Learning algorithms) to reduce the system latency. Cubic, quadratic, and linear functions are used to predict and curve fitting for the Dead Reckoning and Kalman Filtering algorithms. We propose a time series-based LSTM (long short-term memory), Bidirectional LSTM, and Convolutional LSTM to predict the head and body motion and reduce the motion to photon latency in VR devices. The error between the predicted data and the actual data is compared for statistical methods and deep learning techniques. The Kalman Filtering method is suitable for predicting since it is quicker to predict; however, the error is relatively high. However, the error property is good for the Dead Reckoning algorithm, even though the curve fitting is not satisfactory compared to Kalman Filtering. To overcome this poor performance, we adopted deep-learning-based LSTM for prediction. The LSTM showed improved performance when compared to the Dead Reckoning and Kalman Filtering algorithm. The simulation results suggest that the deep learning techniques outperformed the statistical methods in terms of error comparison. Overall, Convolutional LSTM outperformed the other deep learning techniques (much better than LSTM and Bidirectional LSTM) in terms of error.


Sign in / Sign up

Export Citation Format

Share Document