Drift

Author(s):  
Adriano D’Aloia

The directionality and intentionality inherent in the previous tensive motifs break down in the case of the movement of characters in environments without gravity. The chapter ‘Drift. Ungraspable environments’ adopts an ecological approach to visual perception based on James Gibson’s concept of affordance and analyses a series of cinematic ‘space walks’ (with particular reference to Alfonso Cuarón’s Gravity). The weakening of the human capacity to intentionally grasp objects and to have a stable sense of one’s own body in space, which is characteristic of the space-exploration genre, shows that the ‘sense of the void’ experienced on a psychophysical level also affects the spectator in symbolic terms.

i-Perception ◽  
2021 ◽  
Vol 12 (1) ◽  
pp. 204166952098725
Author(s):  
Brian Rogers

In 1979, James Gibson completed his third and final book “The Ecological Approach to Visual Perception”. That book can be seen as the synthesis of the many radical ideas he proposed over the previous 30 years – the concept of information and its sufficiency, the necessary link between perception and action, the need to see perception in relation to an animal's particular ecological niche and the meanings (affordances) offered by the visual world. One of the fundamental concepts that lies beyond all of Gibson's thinking is that of optic flow: the constantly changing patterns of light that reach our eyes and the information it provides. My purpose in writing this paper has been to evaluate the legacy of Gibson's conceptual ideas and to consider how his ideas have influenced and changed the way we study perception.


Author(s):  
Jordan Sasser ◽  
Fernando Montalvo ◽  
Rhyse Bendell ◽  
P. A. Hancock ◽  
Daniel S. McConnell

Prior research has indicated that perception of acceleration may be a direct process. This direct process may be conceptually linked to the ecological approach to visual perception and a further extension of direct social perception. The present study examines the effects of perception of acceleration in virtual reality on participants’ perceived attributes (perceived intelligence and animacy) of a virtual human-like robot agent and perceived agent competitive/cooperativeness. Perceptual judgments were collected after experiencing one of the five different conditions dependent on the participant’s acceleration: mirrored acceleration, faster acceleration, slowed acceleration, varied acceleration resulting in a win, and varied acceleration resulting in a loss. Participants experienced each condition twice in a counterbalanced fashion. The focus of the experiment was to determine whether different accelerations influenced perceptual judgments of the observers. Results suggest that faster acceleration was perceived as more competitive and slower acceleration was reported as low in animacy and perceived intelligence.


1980 ◽  
Vol 39 (2) ◽  
pp. 203 ◽  
Author(s):  
Marc H. Bornstein ◽  
James J. Gibson

2006 ◽  
Vol 13 (2) ◽  
pp. 221-240 ◽  
Author(s):  
Vesa-Pekka Herva

This paper discusses the relationship between art, perception and human engagement with the environment in Minoan Crete through the depiction of landscapes and the ‘natural world’ in art. It is argued that the conventional approaches to Minoan ‘nature scenes’, based on the representation and expression theories of art, are overshadowed by modernist assumptions about art and human–environment relations. The paper then proceeds to discuss the workings of visual perception and the dynamics of human–environment systems. On that basis, the nature of human–environment relations in Minoan Crete is reconsidered and an ‘ecological’ approach to ancient art explored. A tentative suggestion is made that Minoan nature scenes might be understood as instruments for perceiving and knowing the environment, and some broader implications of the ecological perspective for the interpretation of the archaeological record of Minoan Crete are indicated.


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