scholarly journals Onlife Drama: Towards a Reference Framework for Hyper-Connected Activity

2021 ◽  
Author(s):  
Nektarios Moumoutzis ◽  
Desislava Paneva-Marinova ◽  
Lilia Pavlova

An important aspect of ICT, identified 25 years ago within the user interface design community, is dramatic interaction: The deep engagement promoted by digital technologies that can be better explored by adopting a conceptual framework traditionally used to describe and study theater. This framework offers a wider perspective that demonstrates a deep connection between the qualities of our hyper-connected era and drama as an art of representing action. These concepts transcend the prevailing technical mentality when addressing ICT. They imply that we all participate as “interactors” on the “onlife stage” where other agents (either humans or computer-controlled) are also present. By promoting deep experiences, the hyper-connected environment in which we live in, changes our metaphysics and self-conception. A dramatic framework can explain the power of ICT and help us work towards the development of an equilibrium both personally and collectively: When used to enrich our experiences and extend our agencies, ICT can be considered as an enhancement of reality. When, on the other side, they are used to promote a false reality experience, they should be rectified. Important ethical and anthropological concerns are framed on the same philosophical ground as ancient drama. Ancient drama was a major pillar of Ancient Democracy and served the need to educate citizens with empathy in order to participate as responsible actors in decision making processes.

Author(s):  
Scott Isensee ◽  
Dave Roberts ◽  
Dick Berry ◽  
John Mullaly

Object-oriented (OO) code design methodologies such as Booch, Schlaer-Mellor, Rumbaugh, and OMT have become very popular and have proven effective tools for software development. User interface design, on the other hand, is often done without a formal methodology. Ad hoc approaches typically produce designs which are incomplete, do not fully meet user requirements, and are not in a form which is easy for the programming team to translate into code. Object, View, and Interaction Design (OVID) addresses the needs to improve the quality and efficiency of user interface design. We apply many of the tools and techniques used in OO code design to the domain of user interface design. OVID brings rigor to the interface design process and produces output which feeds directly into code design. In this paper, we describe the OVID methodology and show examples of how it could be applied to designing an IT system to provide desktop and network support services to small businesses. The other methodologies discussed in the panel session will use the same design exercise for comparative purposes.


2014 ◽  
Vol 1 (2) ◽  
pp. 93-105
Author(s):  
Sri Ravana ◽  
◽  
Niesha Gurusamy ◽  
Kasturi Varathan

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