aggregate monotonicity
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Author(s):  
Miguel Ángel Mirás Calvo ◽  
Carmen Quinteiro Sandomingo ◽  
Estela Sánchez-Rodríguez

2020 ◽  
Vol 45 (3) ◽  
pp. 1056-1068
Author(s):  
Pedro Calleja ◽  
Francesc Llerena ◽  
Peter Sudhölter

A solution on a set of transferable utility (TU) games satisfies strong aggregate monotonicity (SAM) if every player can improve when the grand coalition becomes richer. It satisfies equal surplus division (ESD) if the solution allows the players to improve equally. We show that the set of weight systems generating weighted prenucleoli that satisfy SAM is open, which implies that for weight systems close enough to any regular system, the weighted prenucleolus satisfies SAM. We also provide a necessary condition for SAM for symmetrically weighted nucleoli. Moreover, we show that the per capita nucleolus on balanced games is characterized by single-valuedness (SIVA), translation covariance (TCOV) and scale covariance (SCOV), and equal adjusted surplus division (EASD), a property that is comparable to but stronger than ESD. These properties together with ESD characterize the per capita prenucleolus on larger sets of TU games. EASD and ESD can be transformed to independence of (adjusted) proportional shifting, and these properties may be generalized for arbitrary weight systems p to I(A)Sp. We show that the p-weighted prenucleolus on the set of balanced TU games is characterized by SIVA, TCOV, SCOV, and IASp and on larger sets by additionally requiring ISp.


2018 ◽  
Vol 11 (3) ◽  
pp. 528 ◽  
Author(s):  
David Mueller

Purpose: The aim of the paper is to pick up the result of a previously published paper in order to deepen the discussion. We analyze the solution against the background of some well-known concepts and we introduce a newer one. In doing so we would like to inspire the further discussion of supply chain collaborationDesign/methodology/approach: Based on game theoretical knowledge we present and compare seven properties of fair profit sharing.Findings: We show that the nucleolus is a core-solution, which does not fulfil aggregate monotonicity. In contrast the Shapley value is an aggregate monotonic solution but does not belong to the core of every cooperative game. Moreover, we present the Lorenz dominance as an additional fairness criteria.Originality/value: We discuss the very involved procedure of establishing lexicographic orders of excess vectors for games with many players.


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