3d displays
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2021 ◽  
Author(s):  
Yannanqi Li ◽  
Qian Yang ◽  
Jianghao Xiong ◽  
Kun Yin ◽  
Shin-Tson Wu

2021 ◽  
pp. 397-415
Author(s):  
Xingyu Pan ◽  
Xuanhui Xu ◽  
Soumyabrata Dev ◽  
Abraham G. Campbell

2021 ◽  
Vol 10 (1) ◽  
Author(s):  
Jianyu Hua ◽  
Erkai Hua ◽  
Fengbin Zhou ◽  
Jiacheng Shi ◽  
Chinhua Wang ◽  
...  

AbstractGlasses-free three-dimensional (3D) displays are one of the game-changing technologies that will redefine the display industry in portable electronic devices. However, because of the limited resolution in state-of-the-art display panels, current 3D displays suffer from a critical trade-off among the spatial resolution, angular resolution, and viewing angle. Inspired by the so-called spatially variant resolution imaging found in vertebrate eyes, we propose 3D display with spatially variant information density. Stereoscopic experiences with smooth motion parallax are maintained at the central view, while the viewing angle is enlarged at the periphery view. It is enabled by a large-scale 2D-metagrating complex to manipulate dot/linear/rectangular hybrid shaped views. Furthermore, a video rate full-color 3D display with an unprecedented 160° horizontal viewing angle is demonstrated. With thin and light form factors, the proposed 3D system can be integrated with off-the-shelf purchased flat panels, making it promising for applications in portable electronics.


Photonics ◽  
2021 ◽  
Vol 8 (8) ◽  
pp. 331
Author(s):  
Nikolai Petrov ◽  
Maksim Khromov ◽  
Yuri Sokolov

Glassless 3D displays using projectors and mobile phones based on integral imaging technology have been developed. Three-dimensional image files are created from the 2D images captured by a conventional camera. Large size 3D images using four HD and Ultra HD 4K projectors are created with a viewing angle of 35 degrees and a large depth. Three-dimensional images are demonstrated using optimized lenticular lenses and mobile smartphones, such as LG and Samsung with resolution 2560 × 1440, and 4K Sony with resolution 3840 × 2160.


2021 ◽  
Vol Publish Ahead of Print ◽  
Author(s):  
Glen L. McCormack ◽  
Kathryn A. Kulowski

Author(s):  
Michael C. Thrun ◽  
Felix Pape ◽  
Alfred Ultsch

AbstractClustering is an important task in knowledge discovery with the goal to identify structures of similar data points in a dataset. Here, the focus lies on methods that use a human-in-the-loop, i.e., incorporate user decisions into the clustering process through 2D and 3D displays of the structures in the data. Some of these interactive approaches fall into the category of visual analytics and emphasize the power of such displays to identify the structures interactively in various types of datasets or to verify the results of clustering algorithms. This work presents a new method called interactive projection-based clustering (IPBC). IPBC is an open-source and parameter-free method using a human-in-the-loop for an interactive 2.5D display and identification of structures in data based on the user’s choice of a dimensionality reduction method. The IPBC approach is systematically compared with accessible visual analytics methods for the display and identification of cluster structures using twelve clustering benchmark datasets and one additional natural dataset. Qualitative comparison of 2D, 2.5D and 3D displays of structures and empirical evaluation of the identified cluster structures show that IPBC outperforms comparable methods. Additionally, IPBC assists in identifying structures previously unknown to domain experts in an application.


2021 ◽  
Vol 52 (1) ◽  
pp. 410-413
Author(s):  
Amit K Bhowmick ◽  
Afsoon Jamali ◽  
Douglas Bryant ◽  
Sandro Pintz ◽  
Philip J Bos

2021 ◽  
Vol 52 (1) ◽  
pp. 761-763
Author(s):  
Christopher John Blackwell ◽  
Javid Khan ◽  
Xianzhong Chen

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