scholarly journals Agile methods for open source safety-critical software

2011 ◽  
Vol 41 (9) ◽  
pp. 945-962 ◽  
Author(s):  
Kevin Gary ◽  
Andinet Enquobahrie ◽  
Luis Ibanez ◽  
Patrick Cheng ◽  
Ziv Yaniv ◽  
...  
2020 ◽  
pp. short3-1-short3-9
Author(s):  
Boris Barladian ◽  
Nikolay Deryabin ◽  
Alexey Voloboy ◽  
Vladimir Galaktionov ◽  
Lev Shapiro

The paper discusses details of the pilot display visualization that uses the hardware acceleration capabilities of the Vivante graphics processor in the JetOS aviation operating system. Previously the OpenGL Safety Critical library was implemented without hardware acceleration. This was done in such a way because software library is easier to certify in accordance with the avionics requirements. But usage of the software OpenGL does not provide acceptable visualization speed for modern Flight Display and 3D relief applications. So more complex visualization approach utilized the GPU acceleration capabilities was elaborated. Although the OpenGL library was implemented for a specific GPU and took into account its specificity, the described approach to adapt the MESA open source library can be used for other GPUs. An effective algorithm for multi-window visualization using the implemented library with hardware acceleration is present. The described approach allows you to achieve the visualization speed acceptable for the pilot display of the aircraft.


Author(s):  
Barbara Russo ◽  
Marco Scotto ◽  
Alberto Sillitti ◽  
Giancarlo Succi

Agile Methods (AMs) are very recent but many of their basic principles are rather old, inherited from the lean production pioneered in the ‘60s at Toyota for the production of cars. Moreover, many practices on which AMs are based have a long tradition in software development. For instance, unit testing has been used since the ‘60s. However, one of the major achievements of AMs is the integration of all these well established principles and practices with some others more recent such as pair programming. The Open Source (OS) movement has a long tradition as well. However, it was born as a way of licensing software not as a development method. Moreover, people producing OS software use a wide range of different approaches to software development. Even if, it is not possible to define a single OS development method, there are some basic principles and approaches that have become common in several OS communities.


Author(s):  
Kelly Weyrauch ◽  
Mary Poppendieck ◽  
Ron Morsicato ◽  
Nancy Van Schooenderwoert ◽  
Bill Pyritz

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