Design of a Multimodal Input Interface for a Dialogue System

Author(s):  
João P. Neto ◽  
Renato Cassaca ◽  
Márcio Viveiros ◽  
Márcio Mourão
2014 ◽  
Vol 134 (7) ◽  
pp. 924-930 ◽  
Author(s):  
Yuta Ito ◽  
Naoaki Itakura ◽  
Kazuyuki Mito ◽  
Tota Mizuno
Keyword(s):  

2017 ◽  
Vol 137 (4) ◽  
pp. 621-627 ◽  
Author(s):  
Shogo Matsuno ◽  
Yuta Ito ◽  
Kota Akehi ◽  
Naoaki Itakura ◽  
Tota Mizuno ◽  
...  

2019 ◽  
Vol 139 (11) ◽  
pp. 579-584 ◽  
Author(s):  
Hayato Matsuura ◽  
Tota Mizuno ◽  
Kota Akehi ◽  
Marzieh Aliabadi Farahani ◽  
Kazuyuki Mito ◽  
...  

2021 ◽  
Vol 11 (13) ◽  
pp. 6057
Author(s):  
Ching-Han Chen ◽  
Ming-Fang Shiu ◽  
Shu-Hui Chen

Dialogue in natural language is the most important communication method for the visually impaired. Therefore, the dialogue system is the main subsystem in the visually impaired navigation system. The purpose of the dialogue system is to understand the user’s intention, gradually establish context through multiple conversations, and finally provide an accurate destination for the navigation system. We use the knowledge graph as the basis of reasoning in the dialogue system, and then update the knowledge graph so that the system gradually conforms to the user’s background. Based on the experience of using the knowledge graph in the navigation system of the visually impaired, we expect that the same framework can be applied to more fields in order to improve the practicality of natural language dialogue in human–computer interaction.


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