Using Gamification Technique to Increase Capacity in the Resolution of Problems During the Process Teaching and Learning Programming
2014 ◽
Vol 13
(9)
◽
pp. 5015-5019
VPCL: A visual language for teaching and learning programming. (A picture is worth a thousand words)
1992 ◽
Vol 3
(3)
◽
pp. 299-317
◽
2018 ◽
Vol 12
(7)
◽
pp. 139