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2021 ◽  
Vol 32 (4) ◽  
pp. 368-373
Author(s):  
Joseph Parker ◽  
◽  
IK ◽  

The purpose of the study was to explore the perceptions of teacher trainees on the use of think-pair-share in teaching and learning of classification of living organisms. The study adopted a quantitative approach. Both descriptive and inferential statistics were used to report the results of the study. Frequency counts and percentages were used to report the teacher trainees’ perceptions about the impact of think-pair-share learning technique in the teaching and learning of classification of living organisms. The study was carried out in Enchi College of Education in the Aowin Municipality in the Western North Region of Ghana. Stratified, simple random, and systematic sampling techniques were used to select 80 respondents for the study. This was made up of 30 level 300, 30 level 200, and 20 level 100 students, respectively. The participants were subjected to think-pair-share learning technique of teaching. The instrument used for the data collection was a questionnaire guide. The findings of the study revealed that, think-pair-share learning technique of teaching motivate and engage, provide immediate feedback, develop social and physical skills simultaneously, help students to learn with fun and increase students interest and confidence level. It was therefore recommended that creative approach such as think-pair-share learning technique should be adopted by science tutors in Colleges of Education for effective teaching and learning.


Author(s):  
Malissa Maria Mahmud ◽  
Shiau Foong Wong

The Covid-19 pandemic has triggered a universal disruption over the past year, and has caused unforeseen and formidable changes, but simultaneously has also enthused a digital transformation for educational institutions of all levels. With the upsurge in the usage of digital technologies, some potential caveats should be addressed, in particular, the speculative effective methods, course design and structure. A prodigious deal of reappraising and reimagining the philosophy of what is deemed to be the most familiar is imperative, not only to promote student-centred learning, but also encourage online engagement. Considering the suspension of all face-to-face classes due to the rapid spread of the global pandemic, the purpose of this study was to assess the usability and adoption of the jigsaw method on the web-based platform, Microsoft (MS) Teams for both synchronous and asynchronous teaching and learning. A pre-experimental research design was utilised with one post-test dataset obtained from the post-experiment learning analytics. Subsequently, the usability and adoption of the jigsaw method in MS Teams were evaluated based on the reciprocity of students’ responses towards the design. It is postulated that MS Teams stand out as a promising technological tool to facilitate the integration of the jigsaw method into an online learning environment. It advocates better students engagement and collaboration, and thus leads to the positive impact on students’ performance and enhanced comprehension of course content, specifically the availability of customized MS Teams features; channel and synchronous chat, which are recommended to support an engaged learning ecology.


2021 ◽  
Vol 15 (2) ◽  
pp. 199-216
Author(s):  
Samwil Samwil ◽  
Yusi Hidjrawan ◽  
Muzakkir Muzakkir ◽  
Endah Anisa Rahma

This study aims to determine the community's response to the pandemic and learning practices during the pandemic for the children of rural farmers in South Aceh. This study uses a qualitative approach with a descriptive model. Data obtained from observations, interviews, and relevant literature studies, then analyzed the data, researchers will use interactive analysis techniques. The results of this study indicate that 1) The public's perception of risk for a pandemic is low, but the community continues to respond well to this pandemic, namely complying with health protocols by using masks when going out to public places. 2) Learning activities for children from rural farming communities in Kluet Tengah continued as usual. Like other schools that adhere to the education bureaucracy, schools in rural areas also implement health protocols and shorten teaching and learning time in class, even though the community in the school environment considers pandemics to be a natural reality.AbstrakPenelitian ini bertujuan untuk mengetahui respons masyarakat terhadap pandemi dan praktik pembelajaran masa pandemi pada anak petani pedalaman Aceh Selatan. Penelitian ini menggunakan pendekatan kualitatif dengan model deskriptif. Data diperoleh dari hasil observasi, wawancara, dan studi literatur yang relevan, kemudian dianalisis data, peneliti akan menggunakan teknik analisis interaktif. Hasil penelitian ini menunjukkan bahwa 1) Persepsi risiko masyarakat terhadap pandemi tergolong rendah, namun masyarakat tetap merespons pandemi ini dengan baik yaitu mematuhi protokol kesehatan dengan menggunakan masker ketika keluar menuju ke tempat-tempat umum. 2) Kegiatan pembelajaran anak-anak masyarakat petani pedalaman yang ada di Kluet Tengah berlangsung seperti biasa. Sebagaimana sekolah lainnya yang patuh pada birokrasi pendidikan, maka sekolah di pedalaman juga menerapkan protokol kesehatan dan mempersingkat waktu belajar mengajar di dalam kelas, meskipun masyarakat dilingkungan sekolah tersebut menganggap pandemi sebagai realitas yang biasa.


Author(s):  
A. Meghdari ◽  
M. Alemi ◽  
M. Ghaazisaidi ◽  
A. R. Taheri ◽  
A. Karimian ◽  
...  

Since its invention, robots have been developed for various purposes and needs, quite similar to personal computers in their early days. However, with the advancement of technology, it is anticipated that in near future one of the cutting-edge technologies to be used in “language teaching and learning” is robotics. Humanoid and/or animal shaped robots will soon gain more attention as a fancy tool for 1st and 2nd language teaching in mid-schools/high schools around the globe. At CEDRA, we are currently exploring the design and application of educational service robots to initiate and pioneer Robotics Assisted Language Learning (RALL) in Iranian schools. With the proliferation of computers and mobile devices, Computer Assisted Language Learning (CALL) and Mobile Assisted Language Learning (MALL) have been in the limelight for 2nd language instructional theories for about a decade or more. However, utilizing robots to support language teaching and learning can certainly enhance today's conventional techniques. Robots not only have the features and interfaces already being employed in CALL/MALL, but are also capable of autonomous movements, visual/voice recognition, and physical/ environmental interactions when equipped with various sensors. Although computers or mobile devices also can be capable of nonverbal communication employing cyber characters/videos, robots are notable in their capacity for nonverbal communication, such as facial expressions, gestures and actions, while coexisting with users in a real environment such as the home/classroom. Additionally, robots are different from computers and mobile devices in a way that they have a friendly appearance and are successfully capable of keeping social relations. This article covers an overview of the subject and our current activities/findings in the interdisciplinary field of RALL in the English as a Foreign Language (EFL) classes and as a case study in the broader filed of Social Robotics in Iran


Author(s):  
Mohd Nor Hajar Hasrol Jono ◽  
Rahayu Hasanordin ◽  
Mohamad Ibrahim ◽  
Nor Azilah Mohd Asarani ◽  
Azlan Abdul Aziz

The need to integrate multimedia in the process of teaching and learning at all levels of education is becoming more vital. Multimedia based on e-learning is seen as an effective alternative in teaching and learning process. This method is able to create a student-centered learning where students are encouraged of being independence; study at their own pace and at their own place. Nevertheless, the rapid development of information and communication technologies (ICT) in today's world has necessitate a new trend in the presentation of information in the form of Flash Video, which is more easy to understand and accessible instantly to users. The research is undertaken by introducing an e-based multimedia content by maintaining the concept of Gagne Learning Theory. An e-material entitled "Introduction to Computer Programming C++" has been developed containing learning activities that allow users to interact simultaneously with the material. The material is expected to be an effective teaching aid to entice students in the subject of programming.


Author(s):  
Roland G Pourdavood ◽  
Xuan Song

Many pre-service and in-service mathematics teachers have reflected vulnerabilities and unpreparedness for online teaching during the period of the COVID-19 pandemic. They searched for supports and resources to enhance their knowledge, skills, and dispositions relative to online teaching and learning. However, there is no clear path towards reaching these goals. This qualitative and interpretive research focuses on 48 pre-service and in-service teachers’ online teaching and learning experiences; while they were engaged in a semester-long mathematics-method course. The findings of this study suggest that factors, like interactions, communication, and peer support impact the pre-service and the in-service mathematics teachers’ beliefs and practices toward online teaching and learning. The findings also suggest that social and cultural factors, such as knowing and understanding students’ cultural background, access and equity in mathematics education, learners’ social and emotional development, and parents’ involvement influence mathematics teachers’ practices regarding online teaching and learning. The findings indicate that the transformation from in-person to online learning requires the enhancement of pre-service and in-service mathematics teachers’ online preparations, particularly in the areas of technology, pedagogy, communication skills, and classroom management.


2021 ◽  
Author(s):  
Rifdah Ibtisam El-Ghifary ◽  
Nurul Istiqomah ◽  
Abdullah Sakka

The purpose of this classroom action research is to enhance the result study of moral aqidah education with Contextual Teaching and Learning learning in 2nd grade students of MI Raden Rahmat. The form of this research is classroom action research consisting of two cycles, each cycle consists of four stages, namely planning, implementation, observation and reflection. As the research subject is a 2nd grade students of MI Raden Rahmat. In data collection, the method used as the main method is observation and test. Based on the results of research on the learning models application of Contextual Teaching and Learning to 2nd grade students of MI Raden Rahmat, with a total of 13 students have enhancement on the study result, which is before the action, only 30.81% of students studied thoroughly, and after the action became 100% of students studied thoroughly. Thus, it can be concluded that the learning model application of the Contextual Teaching and Learning is proven to be able to improve study result of moral aqidah education in 2nd grade students of MI Raden Rahmat


Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Jin-E. Zhang

In this paper, we deeply analyze the general framework of technological pedagogical content knowledge (TPACK): it mainly involves technological knowledge (TK), pedagogical knowledge (PK), content knowledge (CK), technological content knowledge (TCK), technological pedagogical knowledge (TPK), and pedagogical content knowledge (PCK). Meanwhile, we also show that the conceptual framework of TPACK can help teachers to integrate a lot of complexity and tension in teaching and learning. Also, this study suggests that the framework of TPACK may be able to change the application mode of technology in education and the training mode of teachers and then provide a panoramic analysis for building a learning community.


i-com ◽  
2021 ◽  
Vol 20 (3) ◽  
pp. 263-277
Author(s):  
Michael Herczeg

Abstract Teaching and learning using computer systems has a long tradition. This contribution will discuss major challenges and changes of the last 20 years to derive consequences and ideas for the next 20 years. The development of digital educational technologies will be outlined and the deficiencies and potentials of learning with digital systems and environments will be discussed. Finally, a media framework that enables for post-constructivist learning in the 21st century will be presented. The contribution focuses on interactive media in the context of schools, laying the foundation for digital competences for higher education and workplaces.


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