Promotion and Evaluation of the Creative Industry in Inclusive Urban-Ecology Strategies. The Turin Case Study

Author(s):  
Rossella Maspoli
Area ◽  
2014 ◽  
Vol 46 (1) ◽  
pp. 18-26 ◽  
Author(s):  
María Victoria Cardo ◽  
Darío Vezzani ◽  
Alejandra Rubio ◽  
Aníbal E Carbajo

2021 ◽  
Vol 5 (2) ◽  
Author(s):  
Stuart Gray ◽  
Chris Bevan ◽  
Kirsten Cater ◽  
Jo Gildersleve ◽  
Caroline Garland ◽  
...  

Collaborations between human–computer interaction (HCI) researchers and arts practitioners frequently centre on the development of creative content using novel – often emergent – technologies. Concurrently, many of the techniques that HCI researchers use in evaluative participant-based research have their roots in the arts – such as sketching, writing, artefact prototyping and role play. In this reflective paper, we describe a recent collaboration between a group of HCI researchers and dramatists from the immersive theatre organization Kilter, who worked together to design a series of audience-based interventions to explore the ethics of virtual reality (VR) technology. Through a process of knowledge exchange, the collaboration provided the researchers with new techniques to explore, ideate and communicate their work, and provided the dramatists with a solid academic grounding in order to produce an accurate yet provocative piece of theatrically based design fiction. We describe the formation of this partnership between academia and creative industry, document our journey together, and share the lasting impact it has had upon both parties.


Author(s):  
Chia-Wen Tsai ◽  
Pei-Di Shen ◽  
Nien-En Chiang

In this newly competitive and dynamic knowledge economic era, knowledge becomes the most important capability for enterprises. As a part of the cultural enterprises, the music industry produces cultural products that are nonmaterial, aesthetic and expressive for audiences and consumers. The report on the artistic and cultural fields from the European Union illustrates that the importance of the creative industry increases day by day in recent years. However, the studies of intellectual capital and knowledge transfer mostly focused on the high-tech industries. In this study, the researchers adopted a case study to explore how the knowledge transfer among music band members and intellectual capital’s effect bands. Based on the interviews, the researchers found that human capital is the fundamental of a music band and organizational capital, and it influenced the transfer of human capital. The authors further discuss the implications for bands and the for music industry to promote knowledge transfer and build their intellectual capital.


2020 ◽  
Vol 5 (4) ◽  
pp. 389-406
Author(s):  
Meicheng Sun

Korean popular music or K-pop has achieved popularity among global audiences. The uniqueness of K-pop fan culture has helped to shape the success of the K-pop industry. Through a case study of Chinese fan labor vis-à-vis K-pop male idol group GOT7, the author notes three types of K-pop fan labor: specialized labor, managerial labor, and unskilled labor. This research argues that fan labor transforms the K-pop industry into an alternative creative industry because fan labor as creative labor is an indispensable part of the K-pop industry. Fan labor is utilized to distinguish fans from non-fans, and to draw boundaries between the grateful, more enthusiastic fans and the casual self-proclaimed fans who do not contribute to fandom or their idols’ success. These Chinese K-pop fans comply with the K-pop industry’s commodification of culture, are exploited by the K-pop industry, and seek empowerment in the K-pop production and distribution process. This paper’s exploration of fan labor, based on the author’s participant observations and in-depth interviews, will thus contribute to studies on the creative industries, creative labor, fandom, and the transnational flows of popular culture.


2012 ◽  
Vol 4 ◽  
pp. 213-222 ◽  
Author(s):  
Santi Setyaningsih ◽  
C.P Rucita ◽  
Ummu Hani ◽  
Ilma Nurul Rachmania

2017 ◽  
Vol 20 (4) ◽  
pp. 1303-1319 ◽  
Author(s):  
Lauren E Bridges

The creative industries have gained the attention of neoliberal policymakers as providing future economic growth. However, these industries are often built on precarious working conditions as a compromise for flexible and more meaningful work. This article uses a mixed-methods approach to investigate the dynamics of flexible and precarious work in the creative industries through the lived experience of the editor. The data reveal a higher tolerance to precarity among freelance workers compared to full-time workers, paired with high satisfaction levels, particularly among women. Using the editor as a case study, this article seeks to criticise the global labour trend towards flexible employment, which relies more heavily on digital networked labour that is insecure and precarious by nature and to highlight the particular vulnerability of a female creative industry workers who appear to have a higher tolerance to job insecurity.


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