Enhancing UML Extensions with Operational Semantics.

Author(s):  
Arnaud Cuccuru ◽  
Chokri Mraidha ◽  
François Terrier ◽  
Sébastien Gérard
Author(s):  
Tobias Käfer ◽  
Benjamin Jochum ◽  
Nico Aßfalg ◽  
Leonard Nürnberg

AbstractFor Read-Write Linked Data, an environment of reasoning and RESTful interaction, we investigate the use of the Guard-Stage-Milestone approach for specifying and executing user agents. We present an ontology to specify user agents. Moreover, we give operational semantics to the ontology in a rule language that allows for executing user agents on Read-Write Linked Data. We evaluate our approach formally and regarding performance. Our work shows that despite different assumptions of this environment in contrast to the traditional environment of workflow management systems, the Guard-Stage-Milestone approach can be transferred and successfully applied on the web of Read-Write Linked Data.


2021 ◽  
Vol 181 (1) ◽  
pp. 1-35
Author(s):  
Jane Hillston ◽  
Andrea Marin ◽  
Carla Piazza ◽  
Sabina Rossi

In this paper, we study an information flow security property for systems specified as terms of a quantitative Markovian process algebra, namely the Performance Evaluation Process Algebra (PEPA). We propose a quantitative extension of the Non-Interference property used to secure systems from the functional point view by assuming that the observers are able to measure also the timing properties of the system, e.g., the response time of certain actions or its throughput. We introduce the notion of Persistent Stochastic Non-Interference (PSNI) based on the idea that every state reachable by a process satisfies a basic Stochastic Non-Interference (SNI) property. The structural operational semantics of PEPA allows us to give two characterizations of PSNI: one based on a bisimulation-like equivalence relation inducing a lumping on the underlying Markov chain, and another one based on unwinding conditions which demand properties of individual actions. These two different characterizations naturally lead to efficient methods for the verification and construction of secure systems. A decision algorithm for PSNI is presented and an application of PSNI to a queueing system is discussed.


Author(s):  
Norihiro Yamada ◽  
Samson Abramsky

Abstract The present work achieves a mathematical, in particular syntax-independent, formulation of dynamics and intensionality of computation in terms of games and strategies. Specifically, we give game semantics of a higher-order programming language that distinguishes programmes with the same value yet different algorithms (or intensionality) and the hiding operation on strategies that precisely corresponds to the (small-step) operational semantics (or dynamics) of the language. Categorically, our games and strategies give rise to a cartesian closed bicategory, and our game semantics forms an instance of a bicategorical generalisation of the standard interpretation of functional programming languages in cartesian closed categories. This work is intended to be a step towards a mathematical foundation of intensional and dynamic aspects of logic and computation; it should be applicable to a wide range of logics and computations.


2000 ◽  
Vol 35 (9) ◽  
pp. 162-173 ◽  
Author(s):  
Clem Baker-Finch ◽  
David J. King ◽  
Phil Trinder

2008 ◽  
Vol 218 ◽  
pp. 5-20 ◽  
Author(s):  
Robert Dockins ◽  
Andrew W. Appel ◽  
Aquinas Hobor

2002 ◽  
Vol 12 (02) ◽  
pp. 211-228 ◽  
Author(s):  
MERCEDES HIDALGO-HERRERO ◽  
YOLANDA ORTEGA-MALLÉN

The functional parallel language Eden — suitable for the description of parallel and concurrent algorithms in a distributed setting — is an extension of Haskell with a set of coordination features. In this paper we present a formal operational semantics for the kernel of Eden, or more precisely, for a λ-calculus widened with explicit parallelism and potentially infinite communication channels. Eden overrides the lazy nature of Haskell on behalf of parallelism. This interplay between laziness and eagerness is accurately described by the semantics proposed here, which is based on Launchbury's natural semantics for lazy evaluation, and is expressed through a two-level transition system: a lower level for the local and independent evaluation of each process, and an upper one for the coordination between all the parallel processes in the system. As processes are created either under demand or in a speculative way, different scheduling strategies are possible — ranging from a minimal one that only allows the main thread to evolve, to a maximal one that evolves in parallel every active binding.


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