Probabilistic Estimation of a Novel Music Emotion Model

Author(s):  
Tien-Lin Wu ◽  
Shyh-Kang Jeng
2004 ◽  
Vol 88 (8) ◽  
pp. 88-93
Author(s):  
Elena Dragomirescu ◽  
Toshio Miyata ◽  
Hitoshi Yamada ◽  
Hiroshi Katsuchi

Author(s):  
Vladimir A. Lapin ◽  
Serik D. Aldakhov ◽  
Erken S. Aldakhov ◽  
A. B. Ali

2021 ◽  
Vol 8 (1) ◽  
Author(s):  
Aaron Frederick Bulagang ◽  
James Mountstephens ◽  
Jason Teo

Abstract Background Emotion prediction is a method that recognizes the human emotion derived from the subject’s psychological data. The problem in question is the limited use of heart rate (HR) as the prediction feature through the use of common classifiers such as Support Vector Machine (SVM), K-Nearest Neighbor (KNN) and Random Forest (RF) in emotion prediction. This paper aims to investigate whether HR signals can be utilized to classify four-class emotions using the emotion model from Russell’s in a virtual reality (VR) environment using machine learning. Method An experiment was conducted using the Empatica E4 wristband to acquire the participant’s HR, a VR headset as the display device for participants to view the 360° emotional videos, and the Empatica E4 real-time application was used during the experiment to extract and process the participant's recorded heart rate. Findings For intra-subject classification, all three classifiers SVM, KNN, and RF achieved 100% as the highest accuracy while inter-subject classification achieved 46.7% for SVM, 42.9% for KNN and 43.3% for RF. Conclusion The results demonstrate the potential of SVM, KNN and RF classifiers to classify HR as a feature to be used in emotion prediction in four distinct emotion classes in a virtual reality environment. The potential applications include interactive gaming, affective entertainment, and VR health rehabilitation.


2011 ◽  
Vol 12 (1) ◽  
pp. 108 ◽  
Author(s):  
Arif O Harmanci ◽  
Gaurav Sharma ◽  
David H Mathews

Robotica ◽  
1996 ◽  
Vol 14 (5) ◽  
pp. 553-560
Author(s):  
Yuefeng Zhang ◽  
Robert E. Webber

SUMMARYA grid-based method for detecting moving objects is presented. This method involves the extension and combination of two methods: (1) the Hough Transform and (2) the Occupancy Grid method. The Occupancy Grid method forms the basis for a probabilistic estimation of the location and velocity of objects in the scene from the sensor data. The Hough Transform enables the new method to handle non-integer velocity values. A model for simulating a sonar ring is also presented. Experimental results show that this method can handle objects moving at non-integer velocities.


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