Investigating Aesthetic Features to Model Human Preference in Evolutionary Art

Author(s):  
Yang Li ◽  
Changjun Hu ◽  
Ming Chen ◽  
Jingyuan Hu
Leonardo ◽  
2016 ◽  
Vol 49 (3) ◽  
pp. 251-256 ◽  
Author(s):  
Penousal Machado ◽  
Tiago Martins ◽  
Hugo Amaro ◽  
Pedro H. Abreu

Photogrowth is a creativity support tool for the creation of nonphotorealistic renderings of images. The authors discuss its evolution from a generative art application to an interactive evolutionary art tool and finally into a meta-level interactive art system in which users express their artistic intentions through the design of a fitness function. The authors explore the impact of these changes on the sense of authorship, highlighting the range of imagery that can be produced by the system.


Author(s):  
Simon Colton ◽  
Jon McCormack ◽  
Sebastian Berns ◽  
Elena Petrovskaya ◽  
Michael Cook
Keyword(s):  

2020 ◽  
Vol 1 (4) ◽  
pp. 72-78
Author(s):  
Santiago Sevilla-Vallejo

La invención de Morel  reflect on how the use of technologies could be fascinating and dangerous at the same time; and the way the island seems to be a space of freedom while it is actually a place of prison and death. La invención de Morel presents a utopian situation that transforms into a dystopia. Characters, especially the narrator, project their desires along with the holograms, but they are deceived without realizing about their loss of reality. The novel uses phantasy and science fiction resources to reflect about the way humans self-imprison. This is studied by analogy to the effects of technologies in today's society. In this sense, the novel by Adolfo Bioy Casares is about a menace due to the human preference of imaginary life over real one. 


Electronics ◽  
2020 ◽  
Vol 9 (8) ◽  
pp. 1311
Author(s):  
Yuchen Wang ◽  
Rong Xie

We proposed a pixel-based evolution method to automatically generate evolutionary art. Our method can generate diverse artworks, including original artworks and imitating artworks, with different artistic styles and high visual complexity. The generation process is fully automated. In order to adapt to the pixel-based method, a von Neumann neighbor topology-modified particle swarm optimization (PSO) is employed to the proposed method. The fitness functions of PSO are well prepared. Firstly, we come up with a set of aesthetic fitness functions. Next, the imitating fitness function is designed. Finally, the aesthetic fitness functions and the imitating fitness function are weighted into one single object function, which is used in the modified PSO. Both the original outputs and imitating outputs are shown. A questionnaire is designed to investigate the subjective aesthetic feeling of proposed evolutionary art, and the statistics are shown.


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