<p>Digital games experiences of 60 willing
participants were recorded with two questionnaires in a survey. Infirst
questionnaire, participants’ with self description, described own personality
characteristics like steadfastness, social aspects and intelligence. The second
questionnaire was about the personal experiences feels like pleasure, fear,
nervousness and sensuality during digital reality games play. Both responses
were compared with participants’ willingness to play the same digital games
again. Findings reflected that human preference for digital reality game (dummies)
was different as compared with other animals’ behaviors towards dummies, perhaps
for pleasure that could be a mix of self-harm and self-deception or something
else therefore evolving the possibility to describe digital experience as a different
feel that could be positive because meanings of sadomasochism are now viewed
with positive tilt (Wismeijer& Van Assen 2013) implications for future
digital development also discussed.</p>