Governmental response to juvenile fruit machine gambling in the U.K: Where do we go from here?

1991 ◽  
Vol 7 (3) ◽  
pp. 217-247 ◽  
Author(s):  
Sue Fisher
1970 ◽  
Vol 116 (535) ◽  
pp. 593-597 ◽  
Author(s):  
E. Moran

Gambling may be defined as an activity which has the following four characteristics: 1.There is an agreement between two or more persons; the participation of others is therefore essential, although sometimes, as in pools and fruit machine gambling, this is more remote.2.Certain property is transferred between the persons involved so that some gain at the expense of others; this is usually referred to as the stake.3.The result is dependent on the outcome of a risky or uncertain situation; it therefore involves risk taking.4.Participation can be avoided and is typically pursued in an active fashion; the motivation for this is not uniform often being unrelated to the property staked and arising out of various psychological needs.


1992 ◽  
Vol 8 (2) ◽  
pp. 167-179 ◽  
Author(s):  
Justine Huxley ◽  
Douglas Carroll

1993 ◽  
Vol 41 (3) ◽  
pp. 446-474 ◽  
Author(s):  
Sue Fisher

This paper seeks to provide a sociological account of how children and young people orient to fruit machine gambling. The account is based upon the findings of an ethnographic study and is presented in the form of a typology. Arcade Kings and their Apprentices, Machine Beaters, Escape Artists, Action Seekers and Rent-a-Spacers comprise a classification which includes ‘addicts’ as well as ‘social gamblers’. The typology reveals the multi-dimensional nature of fruit machine gambling as a leisure pursuit. It thus provides a theoretical contribution to the sociology of gambling as well as an ‘ethnographic road map’ for researchers and counsellors in the field.


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