Essential idempotents in group algebras and coding theory

Author(s):  
Raul A. Ferraz ◽  
C. Polcino Milies
Keyword(s):  
2016 ◽  
Vol 10 (2) ◽  
pp. 321-340
Author(s):  
Gladys Chalom ◽  
Raul Antonio Ferraz ◽  
Marinês Guerreiro

2016 ◽  
Vol 10 (2) ◽  
pp. 346-371 ◽  
Author(s):  
Marinês Guerreiro
Keyword(s):  

2019 ◽  
Vol 37 (1) ◽  
pp. 153-166
Author(s):  
César Polcino Milies ◽  

Author(s):  
Raul Ferraz ◽  
Val√©ria Luchetta ◽  
César Polcino Milies
Keyword(s):  

2019 ◽  
Vol 56 ◽  
pp. 247-265
Author(s):  
Leo Creedon ◽  
Kieran Hughes
Keyword(s):  

Author(s):  
San Ling ◽  
Chaoping Xing
Keyword(s):  

2003 ◽  
Vol 15 (2) ◽  
pp. 69-71 ◽  
Author(s):  
Thomas W. Schubert

Abstract. The sense of presence is the feeling of being there in a virtual environment. A three-component self report scale to measure sense of presence is described, the components being sense of spatial presence, involvement, and realness. This three-component structure was developed in a survey study with players of 3D games (N = 246) and replicated in a second survey study (N = 296); studies using the scale for measuring the effects of interaction on presence provide evidence for validity. The findings are explained by the Potential Action Coding Theory of presence, which assumes that presence develops from mental model building and suppression of the real environment.


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