scholarly journals Combining Model-Based Design and Model-Free Policy Optimization to Learn Safe, Stabilizing Controllers

2021 ◽  
Vol 54 (5) ◽  
pp. 19-24
Author(s):  
Tyler Westenbroek ◽  
Ayush Agrawal ◽  
Fernando Castañeda ◽  
S Shankar Sastry ◽  
Koushil Sreenath
2022 ◽  
pp. 1-12
Author(s):  
Shuailong Li ◽  
Wei Zhang ◽  
Huiwen Zhang ◽  
Xin Zhang ◽  
Yuquan Leng

Model-free reinforcement learning methods have successfully been applied to practical applications such as decision-making problems in Atari games. However, these methods have inherent shortcomings, such as a high variance and low sample efficiency. To improve the policy performance and sample efficiency of model-free reinforcement learning, we propose proximal policy optimization with model-based methods (PPOMM), a fusion method of both model-based and model-free reinforcement learning. PPOMM not only considers the information of past experience but also the prediction information of the future state. PPOMM adds the information of the next state to the objective function of the proximal policy optimization (PPO) algorithm through a model-based method. This method uses two components to optimize the policy: the error of PPO and the error of model-based reinforcement learning. We use the latter to optimize a latent transition model and predict the information of the next state. For most games, this method outperforms the state-of-the-art PPO algorithm when we evaluate across 49 Atari games in the Arcade Learning Environment (ALE). The experimental results show that PPOMM performs better or the same as the original algorithm in 33 games.


Author(s):  
Yinlam Chow ◽  
Brandon Cui ◽  
Moonkyung Ryu ◽  
Mohammad Ghavamzadeh

Model-based reinforcement learning (RL) algorithms allow us to combine model-generated data with those collected from interaction with the real system in order to alleviate the data efficiency problem in RL. However, designing such algorithms is often challenging because the bias in simulated data may overshadow the ease of data generation. A potential solution to this challenge is to jointly learn and improve model and policy using a universal objective function. In this paper, we leverage the connection between RL and probabilistic inference, and formulate such an objective function as a variational lower-bound of a log-likelihood. This allows us to use expectation maximization (EM) and iteratively fix a baseline policy and learn a variational distribution, consisting of a model and a policy (E-step), followed by improving the baseline policy given the learned variational distribution (M-step). We propose model-based and model-free policy iteration (actor-critic) style algorithms for the E-step and show how the variational distribution learned by them can be used to optimize the M-step in a fully model-based fashion. Our experiments on a number of continuous control tasks show that our model-based (E-step) algorithm, called variational model-based policy optimization (VMBPO), is more sample-efficient and robust to hyper-parameter tuning than its model-free (E-step) counterpart. Using the same control tasks, we also compare VMBPO with several state-of-the-art model-based and model-free RL algorithms and show its sample efficiency and performance.


Author(s):  
Zequn Wang ◽  
Narendra Patwardhan

Abstract Model-free reinforcement learning based methods such as Proximal Policy Optimization, or Q-learning typically require thousands of interactions with the environment to approximate the optimal controller which may not always be feasible in robotics due to safety and time consumption. Model-based methods such as PILCO or BlackDrops, while data-efficient, provide solutions with limited robustness and complexity. To address this tradeoff, we introduce active uncertainty reduction-based virtual environments, which are formed through limited trials conducted in the original environment. We provide an efficient method for uncertainty management, which is used as a metric for self-improvement by identification of the points with maximum expected improvement through adaptive sampling. Capturing the uncertainty also allows for better mimicking of the reward responses of the original system. Our approach enables the use of complex policy structures and reward functions through a unique combination of model-based and model-free methods, while still retaining the data efficiency. We demonstrate the validity of our method on several classic reinforcement learning problems in OpenAI gym. We prove that our approach offers a better modeling capacity for complex system dynamics as compared to established methods.


Author(s):  
Feiyang Pan ◽  
Qingpeng Cai ◽  
An-Xiang Zeng ◽  
Chun-Xiang Pan ◽  
Qing Da ◽  
...  

Model-free reinforcement learning methods such as the Proximal Policy Optimization algorithm (PPO) have successfully applied in complex decision-making problems such as Atari games. However, these methods suffer from high variances and high sample complexity. On the other hand, model-based reinforcement learning methods that learn the transition dynamics are more sample efficient, but they often suffer from the bias of the transition estimation. How to make use of both model-based and model-free learning is a central problem in reinforcement learning.In this paper, we present a new technique to address the tradeoff between exploration and exploitation, which regards the difference between model-free and model-based estimations as a measure of exploration value. We apply this new technique to the PPO algorithm and arrive at a new policy optimization method, named Policy Optimization with Modelbased Explorations (POME). POME uses two components to predict the actions’ target values: a model-free one estimated by Monte-Carlo sampling and a model-based one which learns a transition model and predicts the value of the next state. POME adds the error of these two target estimations as the additional exploration value for each state-action pair, i.e, encourages the algorithm to explore the states with larger target errors which are hard to estimate. We compare POME with PPO on Atari 2600 games, and it shows that POME outperforms PPO on 33 games out of 49 games.


2020 ◽  
Vol 34 (04) ◽  
pp. 6941-6948
Author(s):  
Qi Zhou ◽  
HouQiang Li ◽  
Jie Wang

Model-based reinforcement learning algorithms tend to achieve higher sample efficiency than model-free methods. However, due to the inevitable errors of learned models, model-based methods struggle to achieve the same asymptotic performance as model-free methods. In this paper, We propose a Policy Optimization method with Model-Based Uncertainty (POMBU)—a novel model-based approach—that can effectively improve the asymptotic performance using the uncertainty in Q-values. We derive an upper bound of the uncertainty, based on which we can approximate the uncertainty accurately and efficiently for model-based methods. We further propose an uncertainty-aware policy optimization algorithm that optimizes the policy conservatively to encourage performance improvement with high probability. This can significantly alleviate the overfitting of policy to inaccurate models. Experiments show POMBU can outperform existing state-of-the-art policy optimization algorithms in terms of sample efficiency and asymptotic performance. Moreover, the experiments demonstrate the excellent robustness of POMBU compared to previous model-based approaches.


2020 ◽  
Vol 43 ◽  
Author(s):  
Peter Dayan

Abstract Bayesian decision theory provides a simple formal elucidation of some of the ways that representation and representational abstraction are involved with, and exploit, both prediction and its rather distant cousin, predictive coding. Both model-free and model-based methods are involved.


2019 ◽  
Author(s):  
Leor M Hackel ◽  
Jeffrey Jordan Berg ◽  
Björn Lindström ◽  
David Amodio

Do habits play a role in our social impressions? To investigate the contribution of habits to the formation of social attitudes, we examined the roles of model-free and model-based reinforcement learning in social interactions—computations linked in past work to habit and planning, respectively. Participants in this study learned about novel individuals in a sequential reinforcement learning paradigm, choosing financial advisors who led them to high- or low-paying stocks. Results indicated that participants relied on both model-based and model-free learning, such that each independently predicted choice during the learning task and self-reported liking in a post-task assessment. Specifically, participants liked advisors who could provide large future rewards as well as advisors who had provided them with large rewards in the past. Moreover, participants varied in their use of model-based and model-free learning strategies, and this individual difference influenced the way in which learning related to self-reported attitudes: among participants who relied more on model-free learning, model-free social learning related more to post-task attitudes. We discuss implications for attitudes, trait impressions, and social behavior, as well as the role of habits in a memory systems model of social cognition.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Lieneke K. Janssen ◽  
Florian P. Mahner ◽  
Florian Schlagenhauf ◽  
Lorenz Deserno ◽  
Annette Horstmann

An amendment to this paper has been published and can be accessed via a link at the top of the paper.


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