scholarly journals Modeling computational algorithms using nonlinear storytelling methods of computer game design

2017 ◽  
Vol 119 ◽  
pp. 131-138 ◽  
Author(s):  
Mika Letonsaari ◽  
Jukka Selin
Author(s):  
Seth Andrew Hudson

This chapter argues that the study of game design in higher education has the power to directly impact changes in the current culture of the computer game industry, doing so through the incorporation of reflective practice in coursework and teacher practice. Highlighting the unique challenges faced by computer game design faculty and programs, along with challenges students face when seeking employment post-graduation, the author frames questions of student culture and identity as they relate to discipline-specific traditions and the games industry. The discussion calls for the leveraging of the prior knowledge students have as players and many faculty have through industry experience, and concludes with recommendations for adopting reflective practice across computer game design in higher education.


2007 ◽  
Vol 24 (3) ◽  
pp. 359-368 ◽  
Author(s):  
M. J. Taylor ◽  
M. Baskett ◽  
G. D. Hughes ◽  
S. J. Wade

2019 ◽  
Vol 19 (3) ◽  
pp. 1-35 ◽  
Author(s):  
Jill Denner ◽  
Shannon Campe ◽  
Linda Werner

2008 ◽  
Vol 50 (2) ◽  
pp. 559-578 ◽  
Author(s):  
Judy Robertson ◽  
Cathrin Howells

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