Eduardo R. Miranda and Marcelo M. Wanderley, New Digital Musical Instruments: Control and Interaction Beyond the Keyboard. Volume 21 of the Computer Music and Digital Audio Series. A-R Editions, Inc., Middleton, , WI, 2006. ISBN 0-895790585-X

2007 ◽  
Vol 12 (2) ◽  
pp. 184-185 ◽  
Author(s):  
Perry Cook
2016 ◽  
Vol 26 ◽  
pp. 14-19
Author(s):  
Ge Wang

This article presents observations pertaining to expressive visual design for computer music, focusing in particular on real-time integration of graphics and audio. The author describes specific projects as examples supporting a set of design principles that range from “user-oriented” to “aesthetic” and other observations. Examples include audio visualization, game-like interfaces, and mobile musical instruments.


2019 ◽  
Vol 3 (3) ◽  
pp. 57 ◽  
Author(s):  
Emma Frid

Current advancements in music technology enable the creation of customized Digital Musical Instruments (DMIs). This paper presents a systematic review of Accessible Digital Musical Instruments (ADMIs) in inclusive music practice. History of research concerned with facilitating inclusion in music-making is outlined, and current state of developments and trends in the field are discussed. Although the use of music technology in music therapy contexts has attracted more attention in recent years, the topic has been relatively unexplored in Computer Music literature. This review investigates a total of 113 publications focusing on ADMIs. Based on the 83 instruments in this dataset, ten control interface types were identified: tangible controllers, touchless controllers, Brain–Computer Music Interfaces (BCMIs), adapted instruments, wearable controllers or prosthetic devices, mouth-operated controllers, audio controllers, gaze controllers, touchscreen controllers and mouse-controlled interfaces. The majority of the AMDIs were tangible or physical controllers. Although the haptic modality could potentially play an important role in musical interaction for many user groups, relatively few of the ADMIs (14.5%) incorporated vibrotactile feedback. Aspects judged to be important for successful ADMI design were instrument adaptability and customization, user participation, iterative prototyping, and interdisciplinary development teams.


Author(s):  
Dionysios Politis

The capabilities of modern computers to visualize in a realistic and constructive manner how ancient musical instruments performed gives contemporary musicologists an unprecedented insight on how music evolved through the centuries. Collecting evidence from museological exhibits, reconstructed physical instruments from antiquity have been performing around the globe. Based on these, Computer Music scientists create virtual environments that allow experts to experiment and interface with cultural worlds that flawlessly revive the timeline of music through the centuries. Even further, computer systems can synthesize melodies based on the notation used in antiquity, providing scholars with a vivid reflection that echoes humanity's collective memory through the centuries.


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