Working Hard to Achieve Self-Defining Group Goals: A Social Identity Analysis

2000 ◽  
Vol 31 (4) ◽  
pp. 191-203 ◽  
Author(s):  
Kelly S. Fielding ◽  
Michael A. Hogg

Summary: A social identity model of effort exertion in groups is presented. In contrast to most traditional research on productivity and performance motivation, the model is assumed to apply to groups of all sizes and nature, and to all membership contingent norms that specify group behaviors and goals. It is proposed that group identification renders behavior group-normative and encourages people to behave in line with group norms. The effect should be strengthened among people who most need consensual identity validation from fellow members, and in intergroup contexts where there is inescapable identity threat from an outgroup. Together these processes should encourage people to exert substantial effort on behalf of their group.

2019 ◽  
Vol 57 (1-2) ◽  
pp. 114-137 ◽  
Author(s):  
Kwan-Lamar Blount-Hill

AbstractThe connection between social identity and attitudes toward the criminal justice system (CJS) is an area of interest among criminologists and legitimacy scholars. Previous work has proposed a social identity theory of legitimation, positing that individuals categorize CJS officials as either in-group (i.e. legitimate authority) or out-group (i.e. illegitimate enforcer). Subsequently, how individuals perceive their CJS – including the sincerity of its commitment to the rule of law – is tied to this relationship. Those viewing the government as an out-group oppressor are less likely to accept its legitimacy. This article explores this thesis. From the perspective of system justification theory, how the CJS is categorized should depend on how strongly an individual identifies as belonging to a group disadvantaged by the CJS. System justification theorists hypothesize that system justification (including acceptance of system legitimacy) is more likely when members of disadvantaged groups believe that group interests are less important. Alternative models that explain attitudes toward the system by using social identity theory suggest the opposite: Those who identify more strongly with disadvantaged groups and hold their interests to be more important nonetheless justify oppositional systems and view them legitimately. The present study uses a sample of Black Americans (a disadvantaged group in the American CJS) to determine whether group identification predicts system justification.


2018 ◽  
Vol 22 (7) ◽  
pp. 984-1001 ◽  
Author(s):  
Katharine H. Greenaway ◽  
S. Alexander Haslam ◽  
William Bingley

This research tests a social identity model of paranoia, building on work showing that identification with social groups is associated with less paranoid thinking. Studies 1 ( N = 800) and 2 ( N = 779) supported this model, showing that national group identification is associated with lower paranoia. Study 3 ( N = 784) added to the literature by probing the mechanisms underlying these relationships, and found that it is through enhanced control and trust that identification is associated with better mental health. Studies 4 ( N = 390) and 5 ( N = 904) manipulated identification to provide evidence of causality. A minimeta analysis revealed a robust association between national identification and paranoia across the studies, although no association emerged between political identification and paranoia. The results point to the role that lack of social connections can play in underpinning paranoid thinking, and suggest that, as with other mental health issues, the problems caused by paranoia may have a social cure.


2013 ◽  
Vol 44 (6) ◽  
pp. 361-372 ◽  
Author(s):  
Natascha de Hoog

The underlying process of reactions to social identity threat was examined from a defense motivation perspective. Two studies measured respondents’ social identification, after which they read threatening group information. Study 1 compared positive and negative group information, attributed to an ingroup or outgroup source. Study 2 compared negative and neutral group information to general negative information. It was expected that negative group information would induce defense motivation, which reveals itself in biased information processing and in turn affects the evaluation of the information. High identifiers should pay more attention to, have higher threat perceptions of, more defensive thoughts of, and more negative evaluations of negative group information than positive or neutral group information. Findings generally supported these predictions.


2012 ◽  
Vol 43 (1) ◽  
pp. 41-46 ◽  
Author(s):  
Stefano Pagliaro ◽  
Francesca Romana Alparone ◽  
Maria Giuseppina Pacilli ◽  
Angelica Mucchi-Faina

We examined how members of a low status group react to a social identity threat. We propose that expressing an ambivalent evaluation toward the ingroup may represent a way to manage such a threatening situation. For this study, 131 undergraduates’ identification with Italians was assessed. Participants were divided into groups, according to a situational identity threat (high vs. low). In line with hypotheses, low identifiers expressed more ambivalence toward the ingroup in the high (vs. low) threat condition. The reversed pattern emerged for high identifiers. This effect was mediated by the perception of intragroup variability, a well-known social creativity strategy. Results confirmed our interpretation of ambivalence as a form of social creativity, and are discussed in terms of social identity concerns.


Author(s):  
Jorge Peña ◽  
Jannath Ghaznavi ◽  
Nicholas Brody ◽  
Rui Prada ◽  
Carlos Martinho ◽  
...  

Abstract. This study explored how group identification, avatar similarity identification, and social presence mediated the effect of character type (avatars or agents) and social identity cues (presence or absence of avatars wearing participants’ school colors) on game enjoyment. Playing with teammate avatars increased enjoyment indirectly by enhancing group identification. In addition, the presence of social identity cues increased enjoyment indirectly by augmenting identification with one’s avatar. Unexpectedly, playing in multiplayer mode in the presence of social identity cues decreased enjoyment, whereas playing in multiplayer mode in the absence of social identity cues increased enjoyment. Social presence was not a reliable mediator. The findings supported media enjoyment and social identity theories, and highlighted how virtual character type and identification processes influence enjoyment.


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