A game-theoretical model of firm security reactions responding to a strategic hacker in a competitive industry

Author(s):  
Yong Wu ◽  
Haocheng Xiao ◽  
Tao Dai ◽  
Dong Cheng
2018 ◽  
Author(s):  
Quan-Hoang Vuong

What described below is a just some initial idea on how a game-theoretical model can be structured, with the purpose of considering a head-on competition for talent in the marketplace. The solutions, albeit carefully checked, are not complete either.


2016 ◽  
Author(s):  
David A. Collins ◽  
Philip Thomas ◽  
Mark Broom ◽  
Trung Hieu Vu

1983 ◽  
Vol 100 (3) ◽  
pp. 411-426 ◽  
Author(s):  
Hans J. Bremermann ◽  
John Pickering

2001 ◽  
Vol 157 (1) ◽  
pp. 66-75 ◽  
Author(s):  
Anders Brodin ◽  
Ken Lundborg ◽  
Colin W. Clark

2016 ◽  
Vol 07 (09) ◽  
pp. 852-860 ◽  
Author(s):  
Mark Broom ◽  
Jan Rychtář ◽  
Tracy Spears-Gill

2021 ◽  
Author(s):  
Yifan Jiao ◽  
Christopher S. Tang ◽  
Jingqi Wang

The market for online games is huge, but research on the economics of online game operations remains nascent. In this paper, we focus on “free-to-play” online games in which a game provider offers players an option to purchase game-specific virtual goods (items) for improving their winning chances before the game begins. Because selling virtual items is the main revenue stream in free-to-play games, it is important for game providers to find ways to entice players to purchase virtual items. We observe that some game providers disclose the opponent’s skill level before the game begins by using a “transparent selling” mechanism to sell virtual items, whereas others conceal this information from the players. This observation motivates us to examine whether and when game providers should adopt transparent selling. By analyzing a game-theoretical model that involves one game provider and two competitive players, we obtain the following results. First, when the price of the virtual goods is endogenously determined by the game provider, we find that transparent selling is not effective: it is optimal for the provider to adopt “opaque selling” by concealing the opponent’s skill level information from players. However, opaque selling hurts the player’s welfare. Second, when the selling price is exogenously given, transparent selling dominates opaque selling when the given price is high. Our results identify the conditions under which transparent selling dominates opaque selling.


Sign in / Sign up

Export Citation Format

Share Document