A preliminary consideration of craft production and settlement expansion on Ossabaw Island, Georgia, USA

Author(s):  
Carey J. Garland ◽  
Brandon T. Ritchison ◽  
Bryan Tucker ◽  
Victor D. Thompson
Author(s):  
Brendan Keogh

It is now widely accepted that videogames are a cultural form, and that they generate cultural meaning through the possibilities and constraints through which they shape players’ experiences and choices. However, the cultural processes through which videogames are themselves produced remain understudied and too-straightforwardly imagined. The videogame maker does not simply conceive of a videogame idea and then execute it. Instead, the videogame is produced through processes of negotiation and iteration between videogame maker, software and hardware environments and the broader expectations of the field. In this sense, videogame production can be fruitfully understood through the lens of craft. I argue that in order to politicise agency in digital play, as is this special issue’s goal, videogame research must also consider the agency of the videogame maker, and the iterative, embodied, and social processes through which videogames are produced. This article draws from interviews with videogame makers and existing research on craft production to provide a preliminary consideration of how the agency of the videogame maker as a cultural producer can be accounted for.


2020 ◽  
Vol 85 (2) ◽  
pp. 279-304
Author(s):  
Timothy D. Everhart ◽  
Bret J. Ruby

This article offers insights into the organization of Scioto Hopewell craft production and examines the implications of this organization through the lens of ritual economy. We present a novel analysis of investigations at the North 40 site, concluding that it is a craft production site located on the outskirts of the renowned Mound City Group. High-resolution landscape-scale magnetic survey revealed a cluster of three large structures and two rows of associated pits; one of the buildings and three of the pits were sampled in excavations. Evidence from the North 40 site marks this as the best-documented Scioto Hopewell craft production site. Mica, chert, and copper were crafted here in contexts organized outside the realm of domestic household production and consumption. Other material remains from the site suggest that crafting was specialized and embedded in ceremonial contexts. This analysis of the complex organization of Scioto Hopewell craft production provides grounds for further understanding the elaborate ceremonialism practiced by Middle Woodland (AD 1–400) societies and adds to the known complexity of craft production in small-scale societies. Furthermore, this article contributes to a growing body of literature demonstrating the utility of ritual economy as a framework for approaching the sociality of small-scale societies.


2018 ◽  
Vol 51 ◽  
pp. 127-143 ◽  
Author(s):  
Karim Alizadeh ◽  
Siavash Samei ◽  
Kourosh Mohammadkhani ◽  
Reza Heidari ◽  
Robert H. Tykot
Keyword(s):  

2021 ◽  
pp. 1-16
Author(s):  
Aurelio López Corral ◽  
A. Gabriel Vicencio Castellanos ◽  
Ramón Santacruz Cano ◽  
Bianca L. Gentil ◽  
Armado Arciniega

2010 ◽  
Vol 3 (2) ◽  
pp. 191-207 ◽  
Author(s):  
Suzette Wolfe Wilson
Keyword(s):  

1939 ◽  
Vol 52 (203) ◽  
pp. 132
Author(s):  
Gladys A. Reichard ◽  
Daniel Sutherland Davidson

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