scholarly journals Design and Realization of Shooting Virtual Training System for UAV-borne Missile

2021 ◽  
Vol 2083 (3) ◽  
pp. 032057
Author(s):  
Shicong Lin ◽  
Xin Tang ◽  
Wanlin Lu ◽  
Zehui Liu

Abstract UAV-borne missile is effective weapon to attack enemy ground targets. It is expensive, costly and difficult to live-fire drill. Using virtual training instead of actual training can greatly improve the training efficiency and the combat effectiveness. The article regards the operation training of a certain type of UAV-borne missile shooting training as the research object, based on the development of a visual simulation system for UAV-borne missile, uses the object-oriented design method to design a virtual training system based on LabVIEW. The system can realize the shooting operation training of trainees in a virtual environment, and achieve the goals of reduce training costs; improve training efficiency and shorten training period.

2013 ◽  
Vol 816-817 ◽  
pp. 638-643
Author(s):  
Yu Song ◽  
Hai Jun Zhou ◽  
Guo Lei Ren

We propose an integrated design method to Network attack and defense Simulation training system. Firstly, taking the actual network attack and defense subjects as materials, establishes the system-related military scenario and models several use cases from the perspective of system resources and user needs. Then, using these use cases plans every system components (federate members) in terms of the distributed framework of HLA. More importantly, the workflow of a typical use case according to the publish/subscribe relationship among federate members is described. Associated with this use case, the structure (and behavior) model, internal/external class and program points of the system are modeled, defined and designed respectively. Finally, the expansibility of the system is described in detail. This method can accurately grasp the properties, functions, behaviors and other characteristics of system members (objects) and improve the rationality and consistency of the simulation system modeling.


2013 ◽  
Vol 437 ◽  
pp. 861-865 ◽  
Author(s):  
Zhi Bin Zou ◽  
Jiang Biao Wu ◽  
Ming Ma

Maintenance training of airborne electronic equipment is the guarantee of working orderly for the airplane. The best choice of maintenance training is using real electronic equipment so that high training cost and potential damage to normally working equipment exist. To reduce the training cost and risk, a virtual maintenance training system of airborne electronic equipment is designed and implemented using virtual reality technology. The architecture of this virtual training system is given. In this architecture, three-dimensional model of electronic equipment is implemented by 3DMax software, and GL Studio software is used to create the operation response of all manipulations. Signal models based on multi signals flaw graph is used to simulate various faults. Finally, the application of this virtual maintenance training system in daily aircraft maintenance training show good training efficiency.


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