Queueing network modeling of human performance of concurrent spatial and verbal tasks

Author(s):  
Yili Liu
Author(s):  
Changxu (Sean) Wu ◽  
Omer Tsimhoni ◽  
Yili Liu

Drivers overloaded with information from in-vehicle systems significantly increase the chance of vehicle collisions. Developing adaptive workload management systems (AWMS) to dynamically control the rate of messages from these in-vehicle systems is one of the solutions to this problem. However, existing AWMS do not use driver models to estimate workload, and only suppress or redirect messages without changing the rate of messages from the in-vehicle systems. In this work, we propose a prototype of a new adaptive workload management system, the Queuing Network-Model Human Processor (QN-MHP) AWMS, which includes a model of driver workload based on the queueing network theory of human performance that estimates driver workload in different driving situations and a message controller that dynamically controls the rate of messages presented to drivers. Corresponding experimental studies were conducted to validate the potential effectiveness of this system in reducing driver workload and improving driver performance.


Author(s):  
Dan Wang ◽  
Shi Cao ◽  
Xingguo Liu ◽  
Tang Tang ◽  
Haixiao Liu ◽  
...  

Simulation has become a powerful method for military research and combat training due to its intuitive visualization, repeatability, and security in contrast to real-world training. Previous studies often divided cognitive and physical factors into isolated models using separated platforms. Ideally, both cognitive and physical aspects of a virtual soldier should be modeled on the same platform. We demonstrated an integrated modeling that combines cognitive models with physical human models. A simple task was used, requiring the virtual soldier to navigate in a virtual city, avoid enemies, and reach the destination asap. The Queueing Network-Adaptive Control of Thought Rational cognitive model helps the virtual soldier make choices after encountering enemies. Based on the information collected, the soldier will choose different strategies. Two general-purpose methods from the cognitive modeling and digital human modeling were combined. The results were able to capture the behavioral states as planned and visualize the movement of the virtual soldier, who was able to complete the task as expected. The results demonstrated the feasibility of integrated models combining cognitive and physical aspects of human performance in the application of virtual soldiers. Future studies could further compare the results of model output with human empirical data to validate the modeling capabilities.


Author(s):  
Ron Laughery ◽  
J. Persensky

Research and evaluation on human factors issues can be very expensive owing to 1) the high cost of running experiments and 2) high inter-team variability which makes it necessary to run large numbers of subjects to get stable estimates of performance. Increasingly, the engineering disciplines are looking towards computer modeling as a means of predicting performance as a function of engineering design. Human factors engineering has that goal as well. This paper presents the results of a validation study that evaluated a human performance modeling technology termed task network modeling. Task network models were built of a crew executing two emergency procedures and one normal procedure. For each of these three procedures, one model was built reflecting the use of paper procedures and one reflecting the use of computerized procedures. Model predictions were then compared to data on actual crews performing under identical conditions. In general, the model predictions were representative of actual performance, although a number of issues arose that should be addressed prior to using these models as a technical basis for regulatory action.


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