Virtual environments for driving simulation aimed to scientific purposes require realistic three-dimensional models of roads. The creation of road models for these purposes, is usually preceded by the design of road paths which fulfill all the desired specific characteristics. Traditionally, the design of road paths is performed by road engineering specialists, resulting in a very time-consuming task. This paper presents a method that allows the procedural generation of road paths aimed to driving simulation experiments (e.g., ergonomics, psychology and traffic engineering). This method is inspired in methods used in roadways engineering, producing roads according to the design standards and similar to those found in the real world. This significantly reduces the need of specialists to prepare the road paths and generate road models suitable for conducting scientific work in driving simulators.