scholarly journals Design and implementation of a general purpose VLSI median filter unit and its applications

Author(s):  
M. Karaman ◽  
L. Onural ◽  
A. Atalar
2012 ◽  
Vol 2 (1) ◽  
pp. 7-9 ◽  
Author(s):  
Satinderjit Singh

Median filtering is a commonly used technique in image processing. The main problem of the median filter is its high computational cost (for sorting N pixels, the temporal complexity is O(N·log N), even with the most efficient sorting algorithms). When the median filter must be carried out in real time, the software implementation in general-purpose processorsdoes not usually give good results. This Paper presents an efficient algorithm for median filtering with a 3x3 filter kernel with only about 9 comparisons per pixel using spatial coherence between neighboring filter computations. The basic algorithm calculates two medians in one step and reuses sorted slices of three vertical neighboring pixels. An extension of this algorithm for 2D spatial coherence is also examined, which calculates four medians per step.


Author(s):  
OMID BANYASAD ◽  
PHILIP T. COX

The design and implementation of a programming environment including an editor, a debugger and an interpreter engine for Lograph, a general-purpose visual logic programming language, is discussed. The rationale for user-interface design decisions is presented, the goal of which is to increase cognitive support for the creation, exploration and debugging of Lograph programs. The design of the interpreter engine allows for animation of execution in the debugger. The engine takes full advantage of an efficient implementation of Prolog, and operates on a Prolog translation of Lograph programs and queries. The translated Lograph programs are probed with instrumentation code at appropriate places so that applications of Lograph rules are reported to the visual interface of the Lograph debugger as a side effect of the execution of a program.


Sign in / Sign up

Export Citation Format

Share Document