Discussion on Internet of Things technology based Internet marketing

Author(s):  
Rongrui Yu
Author(s):  
Zhiping Wang ◽  
Xinxin Zheng ◽  
Zhichen Yang

The Internet of Things (IoT) technology is an information technology developed in recent years with the development of electronic sensors, intelligence, network transmission and control technologies. This is the third revolution in the development of information technology. This article aims to study the algorithm of the Internet of Things technology, through the investigation of the hazards of athletes’ sports training, scientifically and rationally use the Internet of Things technology to collect data on safety accidents in athletes’ sports training, thereby reducing the risk of athletes’ sports training and making athletes better. In this article, the methods of literature research, analysis and condensing, questionnaire survey, theory and experiment combination, etc., investigate the safety accident data collection of the Internet of Things technology in athletes’ sports training, and provide certain theories and methods for future in-depth research practice basis. The experimental results in this article show that 82% of athletes who are surveyed under the Internet of Things technology will have partial injuries during training, reducing the risk of safety accidents in athletes’ sports training, and better enabling Chinese athletes to achieve a consistent level of competition and performance through a virtuous cycle of development.


Author(s):  
Kai Zhang

With the development of emerging technology innovations such as the internet of things, classroom management has also shown an informatization trend. Among them, smart classrooms are an important part of the current university information environment construction. The purpose of this article is to build a smart classroom into an intelligent teaching environment with many functions such as intelligent perception and identification, real-time monitoring based on the internet of things technology and cloud computing technology. A questionnaire survey was conducted among freshman students in some majors, and interviews were conducted with the instructors. It was found that 92.19% of the students were satisfied with the classroom learning in the smart classroom environment, and most teachers thought that the teaching effect had been improved. Experiments have proven that the operation of smart classrooms based on the internet of things and cloud computing realizes the intelligence of teaching management services and improves the level of education informationization in schools.


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