Probabilistic Music-Symbol Spotting in Handwritten Scores

Author(s):  
Jorge Calvo-Zaragoza ◽  
Alejandro H. Toselli ◽  
Enrique Vidal
Keyword(s):  
2014 ◽  
Vol 6 (1) ◽  
pp. 36-39
Author(s):  
Kevin Purwito

This paper describes about one of the many extension of Optical Character Recognition (OCR), that is Optical Music Recognition (OMR). OMR is used to recognize musical sheets into digital format, such as MIDI or MusicXML. There are many musical symbols that usually used in musical sheets and therefore needs to be recognized by OMR, such as staff; treble, bass, alto and tenor clef; sharp, flat and natural; beams, staccato, staccatissimo, dynamic, tenuto, marcato, stopped note, harmonic and fermata; notes; rests; ties and slurs; and also mordent and turn. OMR usually has four main processes, namely Preprocessing, Music Symbol Recognition, Musical Notation Reconstruction and Final Representation Construction. Each of those four main processes uses different methods and algorithms and each of those processes still needs further development and research. There are already many application that uses OMR to date, but none gives the perfect result. Therefore, besides the development and research for each OMR process, there is also a need to a development and research for combined recognizer, that combines the results from different OMR application to increase the final result’s accuracy. Index Terms—Music, optical character recognition, optical music recognition, musical symbol, image processing, combined recognizer  


Author(s):  
Jorge Calvo-Zaragoza ◽  
Alejandro H. Toselli ◽  
Enrique Vidal ◽  
Joan Andreu Sanchez
Keyword(s):  

Author(s):  
Fubito Toyama ◽  
Kenji Shoji ◽  
Juichi Miyamichi

Author(s):  
Jacques Steyn

XML-based languages for music have constraints not applicable to typical XML applications such as for standard text documents or data sets. Music contains numerous simultaneous events across several dimensions, including time. The Document Model for a piece of music would thus look very different from serialised text documents. Most existing XML-based music markup languages mark music typography, following the print traditions of music scores. A general music markup language should include much more than mere print. Some of the challenges designing an XML-based markup language for music are considered. An SVG-based Music Symbol Design Grid is proposed to meet the challenge of music typology. An XML-based Music Symbol Language is used to design symbols on this grid. Resulting symbols are positioned in 3D Music Space, which is introduced to address the challenge of topography.


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