Virtual Character Animation based on Data-driven Motion Capture using Deep Learning Technique

Author(s):  
Gopika Rajendran ◽  
Ojus Thomas Lee
2018 ◽  
Vol 24 (5) ◽  
pp. 1742-1755 ◽  
Author(s):  
Fabrizio Lamberti ◽  
Gianluca Paravati ◽  
Valentina Gatteschi ◽  
Alberto Cannavo ◽  
Paolo Montuschi

2019 ◽  
Vol 11 (1) ◽  
Author(s):  
Khaled Akkad

Remaining useful life (RUL) estimation is one of the most important aspects of prognostics and health management (PHM). Various deep learning (DL) based techniques have been developed and applied for the purposes of RUL estimation. One limitation of DL is the lack of physical interpretations as they are purely data driven models. Another limitation is the need for an exceedingly large amount of data to arrive at an acceptable pattern recognition performance for the purposes of RUL estimation. This research is aimed to overcome these limitations by developing physics based DL techniques for RUL prediction and validate the method with real run-to-failure datasets. The contribution of the research relies on creating hybrid DL based techniques as well as combining physics based approaches with DL techniques for effective RUL prediction.


2021 ◽  
Author(s):  
◽  
Christopher Dean

<p>Streamlining the process of editing motion capture data and keyframe character animation is a fundamental problem in the animation field. This paper explores a new method for editing character animation, by using a data-driven pose distance as a falloff to interpolate new poses seamlessly into the sequence. This pose distance is the measure given by Green's function of the pose space Laplacian. The falloff shape and timing extent are naturally suited to the skeleton's range of motion, replacing the need for a manually customized falloff spline. This data-driven falloff is somewhat analogous to the difference between a generic spline and the ``magic wand'' selection in an image editor, but applied to the animation domain. It also supports powerful non-local edit propagation in which edits are applied to all similar poses in the entire animation sequence.</p>


2021 ◽  
Author(s):  
◽  
Christopher Dean

<p>Streamlining the process of editing motion capture data and keyframe character animation is a fundamental problem in the animation field. This paper explores a new method for editing character animation, by using a data-driven pose distance as a falloff to interpolate new poses seamlessly into the sequence. This pose distance is the measure given by Green's function of the pose space Laplacian. The falloff shape and timing extent are naturally suited to the skeleton's range of motion, replacing the need for a manually customized falloff spline. This data-driven falloff is somewhat analogous to the difference between a generic spline and the ``magic wand'' selection in an image editor, but applied to the animation domain. It also supports powerful non-local edit propagation in which edits are applied to all similar poses in the entire animation sequence.</p>


2014 ◽  
Vol 24 (3) ◽  
pp. 223-233 ◽  
Author(s):  
Chao Shang ◽  
Fan Yang ◽  
Dexian Huang ◽  
Wenxiang Lyu

2022 ◽  
Author(s):  
Qianqian Zhou ◽  
Shuai Teng ◽  
Xiaoting Liao ◽  
Zuxiang Situ ◽  
Junman Feng ◽  
...  

Abstract. An accurate and rapid urban flood prediction model is essential to support decision-making on flood management, especially under increasing extreme precipitation conditions driven by climate change and urbanization. This study developed a deep learning technique-based data-driven flood prediction model based on an integration of LSTM network and Bayesian optimization. A case study in north China was applied to test the model performance and the results clearly showed that the model can accurately predict flood maps for various hyetograph inputs, meanwhile with substantial improvements in computation time. The model predicted flood maps 19,585 times faster than the physical-based hydrodynamic model and achieved a mean relative error of 9.5 %. For retrieving the spatial patterns of water depths, the degree of similarity of the flood maps was very high. In a best case, the difference between the ground truth and model prediction was only 0.76 % and the spatial distributions of inundated paths and areas were almost identical. The proposed model showed a robust generalizability and high computational efficiency, and can potentially replace and/or complement the conventional hydrodynamic model for urban flood assessment and management, particularly in applications of real time control, optimization and emergency design and plan.


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