Rendering realistic scenes based on ray tracing

Author(s):  
He Rui ◽  
Qian Wen hua ◽  
Yang Xiao yu
Keyword(s):  
2013 ◽  
Vol 842 ◽  
pp. 654-657
Author(s):  
Wen Zhen Wu ◽  
Kai Sun

Realistic graphics for virtual reality system has been a hot research at home and abroad, the illumination model mapping and its application of the algorithms is one of the key level to achieve realistic scenes. This paper introduced the illumination model mapping and classification of the algorithms, focused on ray tracing algorithms and bounding box technology of the global illumination model which were realized in the oilfield virtual reality system and have been achieved good results.


2000 ◽  
Vol 54 (3) ◽  
pp. 46-56
Author(s):  
K. Uchida ◽  
D. Da ◽  
C. K. Lee ◽  
T. Matsunaga ◽  
T. Imai ◽  
...  

Author(s):  
Nicholas Bennett ◽  
◽  
Adam Donald ◽  
Sherif Ghadiry ◽  
Mohamed Nassar ◽  
...  

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