scholarly journals Quality Evaluation of Color Plus Depth Map-Based Stereoscopic Video

2009 ◽  
Vol 3 (2) ◽  
pp. 304-318 ◽  
Author(s):  
Chaminda T. E. R. Hewage ◽  
Stewart T. Worrall ◽  
Safak Dogan ◽  
Stephane Villette ◽  
Ahmet M. Kondoz
2019 ◽  
Vol 11 (10) ◽  
pp. 204 ◽  
Author(s):  
Dogan ◽  
Haddad ◽  
Ekmekcioglu ◽  
Kondoz

When it comes to evaluating perceptual quality of digital media for overall quality of experience assessment in immersive video applications, typically two main approaches stand out: Subjective and objective quality evaluation. On one hand, subjective quality evaluation offers the best representation of perceived video quality assessed by the real viewers. On the other hand, it consumes a significant amount of time and effort, due to the involvement of real users with lengthy and laborious assessment procedures. Thus, it is essential that an objective quality evaluation model is developed. The speed-up advantage offered by an objective quality evaluation model, which can predict the quality of rendered virtual views based on the depth maps used in the rendering process, allows for faster quality assessments for immersive video applications. This is particularly important given the lack of a suitable reference or ground truth for comparing the available depth maps, especially when live content services are offered in those applications. This paper presents a no-reference depth map quality evaluation model based on a proposed depth map edge confidence measurement technique to assist with accurately estimating the quality of rendered (virtual) views in immersive multi-view video content. The model is applied for depth image-based rendering in multi-view video format, providing comparable evaluation results to those existing in the literature, and often exceeding their performance.


2020 ◽  
Vol 22 (10) ◽  
pp. 2635-2644 ◽  
Author(s):  
Jiachen Yang ◽  
Yang Zhao ◽  
Bin Jiang ◽  
Wen Lu ◽  
Xinbo Gao

2014 ◽  
Vol E97.D (8) ◽  
pp. 2131-2137
Author(s):  
Jie FENG ◽  
Xiangyu LIN ◽  
Hanjie MA ◽  
Jie HU

Author(s):  
Grzegorz Wilczewski

This paper presents a newly designed stereoscopic video quality metric. Overall insights towards the creation of mechanisms utilized within the genuine metric are presented herein. Delivery of the core information and motivation behind the features implemented, as well as functionality of the Compressed Average Image Intensity (CAII) quality metric are of utmost importance. The mechanisms created might be characterized as an objective, reliable and versatile quality evaluation tool for advanced analysis of the content delivery chain within stereoscopic video services.


2014 ◽  
Vol 1006-1007 ◽  
pp. 779-782
Author(s):  
Din Yuen Chan ◽  
Chi Wen Hsieh ◽  
Tai Lang Jong

This study mainly described a low-cost stereoscopic sensing scheme using a single Kinect device of Microsoft. Basically, the integration of infrared (IR) depth map with visible light image of Kinect could support the virtual 3-dimensional view. However, the precision and unstable displays are problems practically that means the unstable variation of 3D displays and distorted projections of Kinect IR projector make the depth maps non-reliable so that the virtual view usually non-acceptable with defects in many cases especially in low lamination and corners of the sensing objects. The study proposed an algorithm to rebuild a good depth map includes: free-holes filling, extrapolation and prediction of filling-loss holes, rectification and trimming of depth-edge deformation, modification of the depths for no-IR-detectable object and the sparse IR-detectable depths, and finally applying the bilateral filtering for the edge smoothing. The simulation result demonstrated that the proposed algorithm can provide an acceptable virtual 3-dimensional images and the calculation loads are suitable for real-time stereoscopic displays.


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