Mobile Social Game Design from the Perspective of Persuasive Technology

Author(s):  
Toshihiko Yamakami
2014 ◽  
Author(s):  
Tim Fields ◽  
Brandon Cotton
Keyword(s):  

2011 ◽  
Vol 11 (1) ◽  
pp. 57-65 ◽  
Author(s):  
Jan Derboven ◽  
Mieke Van Gils ◽  
Dirk De Grooff
Keyword(s):  

CounterText ◽  
2016 ◽  
Vol 2 (2) ◽  
pp. 217-235
Author(s):  
Gordon Calleja

This paper gives an insight into the design process of a game adaptation of Joy Division's Love Will Tear Us Apart (1980). It outlines the challenges faced in attempting to reconcile the diverging qualities of lyrical poetry and digital games. In so doing, the paper examines the design decisions made in every segment of the game with a particular focus on the tension between the core concerns of the lyrical work being adapted and established tenets of game design.


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