A fast dynamic multicast tree adjustment protocol for mobile IPv6

Author(s):  
Youssef Baddi ◽  
Mohamed Dafir Ech-Chrif El Kettani
2015 ◽  
Vol 24 (4) ◽  
pp. 479-489
Author(s):  
Muhammad Atif Tahir ◽  
Asif Jamshed ◽  
Habib-ur Rehman ◽  
Yassine Daadaa

AbstractIn a communication network with a source node, a multicast tree is defined as a tree rooted at the source node and all its leaves being recipients of the multicast originating at the source. The tree or bandwidth cost is normally measured by its utilization of tree links along with the quality of service (QoS) measures such as delay constraint and end-to-end delay. However, if nodes are allowed to join or leave the multicast group at any time during the lifetime of the multicast connection, then the problem is known as dynamic multicast routing problem. In this article, we combine a greedy approach with static multicast routing using Tabu Search to find a low-cost dynamic multicast tree with desirable QoS parameters. The proposed algorithm is then compared with several static multicast routing algorithms. The simulation results show that, on a large number of events, i.e., where nodes are leaving or joining, the proposed algorithm is able to find multicast trees of lower cost and more desirable QoS properties.


2000 ◽  
Vol 01 (04) ◽  
pp. 331-344 ◽  
Author(s):  
Zhengying Wang ◽  
Bingxin Shi ◽  
Wei Liu

Many new distributed multimedia applications involve dynamic multiple participants, have stringent end-to-end delay requirement and consume large amount of network resources. In this paper, we propose a new distributed dynamic delay-constrained least-cost multicast routing algorithm (DDDCLCMR) to support these applications. DDDCLCMR scales well because the source of the multicast tree needs only limited computation or may even not be involved in the route computation. When group membership changes, the existing multicast tree is perturbed as little as possible. Simulation results show that DDDCLCMR performs very good in terms of delay and cost for both, static and dynamic multicast groups, when compared to the best multicast algorithms known.


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