The potentials of virtual environments in the education and training of people with learning disabilities

1996 ◽  
Vol 40 (6) ◽  
pp. 489-501 ◽  
Author(s):  
J. J. Cromby ◽  
P. J. Standen ◽  
D. J. Brown
2021 ◽  
Vol 5 (10) ◽  
pp. 64
Author(s):  
Miguel Angel Garcia-Ruiz ◽  
Bill Kapralos ◽  
Genaro Rebolledo-Mendez

This paper describes an overview of olfactory displays (human–computer interfaces that generate and diffuse an odor to a user to stimulate their sense of smell) that have been proposed and researched for supporting education and training. Past research has shown that olfaction (the sense of smell) can support memorization of information, stimulate information recall, and help immerse learners and trainees into educational virtual environments, as well as complement and/or supplement other human sensory channels for learning. This paper begins with an introduction to olfaction and olfactory displays, and a review of techniques for storing, generating and diffusing odors at the computer interface. The paper proceeds with a discussion on educational theories that support olfactory displays for education and training, and a literature review on olfactory displays that support learning and training. Finally, the paper summarizes the advantages and challenges regarding the development and application of olfactory displays for education and training.


2017 ◽  
Vol 15 (5) ◽  
pp. 974-980
Author(s):  
Adriana Porto Proenca ◽  
Milton Miranda Neto ◽  
Rodrigo Godoy Domingues ◽  
Ludymila Ribeiro Borges ◽  
Alexandre Cardoso ◽  
...  

Author(s):  
Stephen A. Schrum

Theatre as a discipline has long been thought of as traditional, organic, and non-technological. In performance, at least one actor performs in a space inhabited by at least one spectator, and their interaction defines the theatrical event. In the teaching of theatre, students apprentice themselves to and are taught directly by masters in the field. However, in the 21st Century, the application of digital technology to the realms of theatrical performance and teaching has augmented the production of, and the methodology behind, the teaching of the theatrical art. Multi-User Virtual Environments (MUVEs), such as Second Life®, afford educators a rich interactive setting that both mirrors and enhances education and training in theatre, in the areas of ancient site reconstruction and student exploration of a virtual world. My teaching of a course titled Theatre Technology resulted in the development of some concepts regarding how a MUVE might be useful in theatre education.


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