Ontology-Based Trajectory Simulation Framework

Author(s):  
Umut Durak ◽  
Halit Oğuztüzün ◽  
S. Kemal İder

Trajectory simulations are tools to compute the flight path and flight parameters of munitions. We present an ontology-based object-oriented reuse infrastructure and discuss the underlying model driven development methodology. The strategic objective is to make domain knowledge and software reusable across a wide variety of trajectory simulation projects.

Author(s):  
UMUT DURAK ◽  
HALİT OǦUZTÜZÜN ◽  
S. KEMAL İDER

We apply an ontology based knowledge and software reuse methodology adhering to domain engineering principles. Our domain is trajectory simulation. A trajectory simulation is a piece of software to calculate the flight path and other parameters of a munition, such as its orientation and angular rates, from launch to impact. Trajectory Simulation ONTology (TSONT) has been constructed as part of the domain analysis. Object oriented and function oriented reuse infrastructures have been built based upon TSONT following a model-driven development approach. Use of these infrastructures in simulation development has been demonstrated.


Author(s):  
Liliana Favre ◽  
Liliana Martinez ◽  
Claudia Pereira

Software modernization is a new research area in the software industry that is intended to provide support for transforming an existing software system to a new one that satisfies new demands. Software modernization requires technical frameworks for information integration and tool interoperability that allow managing new platform technologies, design techniques, and processes. To meet these demands, Architecture-Driven Modernization (ADM) has emerged as the new OMG (Object Management Group) initiative for modernization. Reverse engineering techniques play a crucial role in system modernization. This chapter describes the state of the art in the model-driven modernization area, reverse engineering in particular. A framework to reverse engineering models from object-oriented code that distinguishes three different abstraction levels linked to models, metamodels, and formal specification is described. The chapter includes an analysis of technologies that support ADM standards and provides a summary of the principles that can be used to govern current modernization efforts.


Author(s):  
Shawren Singh ◽  
Paula Kotzé

There are various development methodologies that are used in developing ISs, some more conventional than others. On the conventional side, there are two major approaches to systems development methodologies that are used to develop IS applications: the traditional systems development methodology and the object-oriented (OO) development approach. The proponents of HCI and interaction design propose life cycle models with a stronger user focus than that employed in the conventional approaches. Before the researcher looks at these approaches, he or she needs to ponder about the method of comparing and assessing the various methodologies. There are always inherent problems in comparing various development methodologies (The Object Agency, 1993). It is, in many instances, difficult to repeat the results of a methodology comparison with any accuracy. Since few (if any) of the comparisons cite page references indicating where a particular methodology comparison item (e.g., a term, concept, or example) can be found in the methodology under review, it is difficult, if not impossible, to verify the accuracy of these methodology comparisons. The researchers did not compare the methodologies step-by-step, but rather in terms of whether and when they address the human element. Researchers have to acknowledge that methodologies are always in a state of flux. In theory, one thing happens, and in practice the methodologies are modified to suit individual business needs.


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