DMMFast: a complexity reduction scheme for three-dimensional high-efficiency video coding intraframe depth map coding

2015 ◽  
Vol 24 (2) ◽  
pp. 023011 ◽  
Author(s):  
Gustavo Sanchez ◽  
Mário Saldanha ◽  
Gabriel Balota ◽  
Bruno Zatt ◽  
Marcelo Porto ◽  
...  
Information ◽  
2019 ◽  
Vol 10 (5) ◽  
pp. 164
Author(s):  
Qiuwen Zhang ◽  
Yihan Wang ◽  
Tao Wei ◽  
Bin Jiang ◽  
Yong Gan

3D-high efficiency video coding (3D-HEVC) is the next-generation compression standard for multiview system applications, which has recently been approved by MPEG and VCEG as an extension of HEVC. To improve the compression efficiency of depth map, several compression tools have been developed for a better representation depth edges. These supplementary coding tools together with existing prediction modes can achieve high compression efficiency, but require a very high complexity that restricts the encoders from ongoing application. In this paper, we introduce a fast scheme to reduce complexity of depth coding in inter and intramode prediction procedure. A simulation analysis is performed to study intra and intermode distribution correlations in the depth compression information. Based on that correlation, we exploit two complexity reduction strategies, including early SKIP and adaptive intra prediction selection. Experimental results demonstrate that our scheme can achieve a complexity reduction up to 63.0%, without any noticeable loss of compression efficiency.


2013 ◽  
Vol 52 (7) ◽  
pp. 071509 ◽  
Author(s):  
Huiping Deng ◽  
Li Yu ◽  
Juntao Zhang ◽  
Bin Feng ◽  
Qiong Liu

2016 ◽  
Vol 10 (1) ◽  
pp. 53-60 ◽  
Author(s):  
Jong-Hyeok Lee ◽  
Byung-Gyu Kim ◽  
Dong-San Jun ◽  
Soon-Heung Jung ◽  
Jin Soo Choi

Author(s):  
Carl James Debono ◽  
Gloria-Anne Ellul

The Long Term Evolution (LTE) cellular technology provides higher data rates than its predecessor technologies. This advancement paves the way for more data services, including improved multimedia services. Three-dimensional (3D) video transmission is one such service that can benefit from LTE deployment. For a positive uptake of 3D video transmission, the network must provide a good Quality of Service (QoS). In this paper the authors evaluate the LTE network's performance when transmitting Multi-view Video Coding (MVC) using simulcast and inter-view prediction coding. Furthermore, the authors evaluate the system using both the H.264/AVC (Advanced Video Coding) and the more recent High Efficiency Video Coding (HEVC) and their MVC extensions. Results show that, in an urban environment, LTE can accommodate a maximum of 93 users per cell, with adequate QoS, when transmitting 3D HEVC video at Common Intermediate Format (CIF) resolution. Moreover, cross-layer techniques can be used to reduce the QoS degradation as the user moves away from the eNodeB by transmitting lower resolution video.


2014 ◽  
Vol 2014 ◽  
pp. 1-7 ◽  
Author(s):  
Qiuwen Zhang ◽  
Liang Tian ◽  
Lixun Huang ◽  
Xiaobing Wang ◽  
Haodong Zhu

A depth map represents three-dimensional (3D) scene geometry information and is used for depth image based rendering (DIBR) to synthesize arbitrary virtual views. Since the depth map is only used to synthesize virtual views and is not displayed directly, the depth map needs to be compressed in a certain way that can minimize distortions in the rendered views. In this paper, a modified distortion estimation model is proposed based on view rendering distortion instead of depth map distortion itself and can be applied to the high efficiency video coding (HEVC) rate distortion cost function process for rendering view quality optimization. Experimental results on various 3D video sequences show that the proposed algorithm provides about 31% BD-rate savings in comparison with HEVC simulcast and 1.3 dB BD-PSNR coding gain for the rendered view.


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