scholarly journals Glasses-free large-screen three-dimensional display and super multiview camera for highly realistic communication

2018 ◽  
Vol 57 (06) ◽  
pp. 1 ◽  
Author(s):  
Masahiro Kawakita ◽  
Shoichro Iwasawa ◽  
Roberto Lopez-Gulliver ◽  
Naomi Inoue
2014 ◽  
Vol 22 (6) ◽  
pp. 6210 ◽  
Author(s):  
Yasuhiro Takaki ◽  
Masayuki Tokoro ◽  
Kenji Hirabayashi

Author(s):  
Honglei Xu ◽  
Linhuan Wang

In order to improve the accuracy of dynamic detection of wind field in the three-dimensional display space, system software is carried out on the actual scene and corresponding airborne radar observation information data, and the particle swarm algorithm fuzzy logic algorithm is introduced into the wind field dynamic simulation process in three-dimensional display space, to analyze the error of the filtering result in detail, to process the hurricane Lily Doppler radar measurement data with the optimal adaptive filtering according to the error data. The three-dimensional wind field synchronous measurement data obtained by filtering was compared with three-dimensional wind field synchronous measurement data of the GPS dropsonde in this experiment, the sea surface wind field measurement data of the multi-band microwave radiometer, and the wind field data at aircraft altitude.


2020 ◽  
Vol 461 ◽  
pp. 125260 ◽  
Author(s):  
Peng Sun ◽  
Chenning Tao ◽  
Jinlei Zhang ◽  
Rengmao Wu ◽  
Siqi Liu ◽  
...  

2021 ◽  
Vol 52 (S1) ◽  
pp. 613-616
Author(s):  
Gewei Yan ◽  
Jiayi Li ◽  
Chenxi Zhao ◽  
Zengxiang Lu ◽  
Zhaojun Liu

2020 ◽  
Vol 132 (22) ◽  
pp. 8494-8498 ◽  
Author(s):  
Shigang Wan ◽  
Hongqi Zhou ◽  
Jinxiong Lin ◽  
Wei Lu

2008 ◽  
Author(s):  
William J. Dallas ◽  
Hans Roehrig ◽  
Daniel J. Allen

1991 ◽  
Vol 3 (2) ◽  
pp. 194-199 ◽  
Author(s):  
Hiroshi HASHIMOTO ◽  
Satoshi YOKOYAMA ◽  
Kyoko NAKAO ◽  
Kousuke HARUKI ◽  
Motoko CHIBA ◽  
...  

2014 ◽  
Vol 940 ◽  
pp. 433-436 ◽  
Author(s):  
Ying Zhang ◽  
Xin Shi

Based on the detailed analysis of the STL file format, VC++ 6.0 programming language was used to extract the STL ASCII and binary file information, at the same time, using the OpenGL triangle drawing technology for graphical representation of the STL file, with rendering functions such as material, coordinate transformation, lighting, et al, finally realizing the loading and three-dimensional display of STL ASCII and binary file formats.


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