An Integrated Design of World-in-Miniature Navigation in Virtual Reality

Author(s):  
Samuel Truman ◽  
Sebastian von Mammen
2013 ◽  
Vol 368-370 ◽  
pp. 1237-1241
Author(s):  
Qian Kun Wang ◽  
Wei Wei Zuo ◽  
Shi Pan

Based on analysis of the application status of the virtual reality technology and energy simulation technology in energy-efficient building, authors put organic combination with the virtual reality technology and energy simulation technology. Application methods of virtual simulation are discussed in integrated design of solar energy and building. And the evaluation process of solar energy and building integrated design is put forward. At the same time, according to the software of 3D Studio MAX and ECOTECT, the paper studies the case of solar energy and building integrated design virtual simulation.


1994 ◽  
Author(s):  
Scott A. Carpenter ◽  
Kathleen M. Brennan ◽  
David A. DeBoskey ◽  
Marc E. Deveny ◽  
Mohamed S. El-Genk ◽  
...  

Author(s):  
Haeryung Lee ◽  
Seung-Nam Kim

Pedestrian Priority Street (PPS) project, launched to encourage safer and more convenient walking by improving the inferior pedestrian environment on narrow streets without sidewalks, is based on Monderman’s shared space concept. Similar to the shared space approach, PPS aims for mutual consideration between pedestrians and drivers and strives to create a pedestrian-friendly environment, but the project relies on a unique road surface design. Considering the two main goals of the PPS project, this study investigated how subjective safety and pedestrians’ movements differed by design types. To analyze safety perception, ordered Logit regression and post-hoc interviews were conducted with visual assessment survey using recorded VR (virtual reality) videos. Next, trace mapping and analysis were performed based on the video recordings to measure the degree of free walking. The results found that pedestrians perceived higher safety level in PPSs than in general back road. Further, the pedestrians moved more freely in the street with an integrated design. In other types, which suggested a pedestrian zone at the roadside, there was not much difference in behavior from the general back roads. Thus, the design principle of PPS, which does not set a boundary between pedestrian and vehicle area, should be observed to lead to behavioral changes in pedestrians.


Author(s):  
Scott Angster ◽  
Sankar Jayaram ◽  
David Hutton

Abstract Companies are being forced to create products at a highly accelerated rate and have turned to new design techniques such as virtual prototyping. One of the newest virtual prototyping tools is the use of virtual reality for design and manufacturing analysis. Many groups have developed systems that use virtual reality techniques such as virtual fly-throughs, simulations and three-dimensional visualization. Additionally, there is an increased amount of research in the area of human-integrated techniques or human-in-the-loop analysis using virtual reality. In the field of design and manufacturing, most work has either been in simulation or in the field of human interaction without the use of virtual reality. Although these provide valuable information, a system that couples human-interaction with virtual reality can provide more information than that provided by current computer-aided design and manufacturing software. One concern, however, is the accuracy of these systems and whether the data that is obtained from these systems can be utilized. This paper presents studies performed in a virtual environment for a design and manufacturing system.


2004 ◽  
Vol 63 (3) ◽  
pp. 143-149 ◽  
Author(s):  
Fred W. Mast ◽  
Charles M. Oman

The role of top-down processing on the horizontal-vertical line length illusion was examined by means of an ambiguous room with dual visual verticals. In one of the test conditions, the subjects were cued to one of the two verticals and were instructed to cognitively reassign the apparent vertical to the cued orientation. When they have mentally adjusted their perception, two lines in a plus sign configuration appeared and the subjects had to evaluate which line was longer. The results showed that the line length appeared longer when it was aligned with the direction of the vertical currently perceived by the subject. This study provides a demonstration that top-down processing influences lower level visual processing mechanisms. In another test condition, the subjects had all perceptual cues available and the influence was even stronger.


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