Heuristic Depth Estimation with Progressive Depth Reconstruction and Confidence-Aware Loss

2021 ◽  
Author(s):  
Jiehua Zhang ◽  
Liang Li ◽  
Chenggang Yan ◽  
Yaoqi Sun ◽  
Tao Shen ◽  
...  
2020 ◽  
Vol 6 ◽  
pp. e317
Author(s):  
Dmitrii Maslov ◽  
Ilya Makarov

Autonomous driving highly depends on depth information for safe driving. Recently, major improvements have been taken towards improving both supervised and self-supervised methods for depth reconstruction. However, most of the current approaches focus on single frame depth estimation, where quality limit is hard to beat due to limitations of supervised learning of deep neural networks in general. One of the way to improve quality of existing methods is to utilize temporal information from frame sequences. In this paper, we study intelligent ways of integrating recurrent block in common supervised depth estimation pipeline. We propose a novel method, which takes advantage of the convolutional gated recurrent unit (convGRU) and convolutional long short-term memory (convLSTM). We compare use of convGRU and convLSTM blocks and determine the best model for real-time depth estimation task. We carefully study training strategy and provide new deep neural networks architectures for the task of depth estimation from monocular video using information from past frames based on attention mechanism. We demonstrate the efficiency of exploiting temporal information by comparing our best recurrent method with existing image-based and video-based solutions for monocular depth reconstruction.


2019 ◽  
Vol 38 (8) ◽  
pp. 935-980 ◽  
Author(s):  
Fangchang Ma ◽  
Luca Carlone ◽  
Ulas Ayaz ◽  
Sertac Karaman

We consider the case in which a robot has to navigate in an unknown environment, but does not have enough on-board power or payload to carry a traditional depth sensor (e.g., a 3D lidar) and thus can only acquire a few (point-wise) depth measurements. We address the following question: is it possible to reconstruct the geometry of an unknown environment using sparse and incomplete depth measurements? Reconstruction from incomplete data is not possible in general, but when the robot operates in man-made environments, the depth exhibits some regularity (e.g., many planar surfaces with only a few edges); we leverage this regularity to infer depth from a small number of measurements. Our first contribution is a formulation of the depth reconstruction problem that bridges robot perception with the compressive sensing literature in signal processing. The second contribution includes a set of formal results that ascertain the exactness and stability of the depth reconstruction in 2D and 3D problems, and completely characterize the geometry of the profiles that we can reconstruct. Our third contribution is a set of practical algorithms for depth reconstruction: our formulation directly translates into algorithms for depth estimation based on convex programming. In real-world problems, these convex programs are very large and general-purpose solvers are relatively slow. For this reason, we discuss ad-hoc solvers that enable fast depth reconstruction in real problems. The last contribution is an extensive experimental evaluation in 2D and 3D problems, including Monte Carlo runs on simulated instances and testing on multiple real datasets. Empirical results confirm that the proposed approach ensures accurate depth reconstruction, outperforms interpolation-based strategies, and performs well even when the assumption of a structured environment is violated.


2016 ◽  
Vol 2016 (19) ◽  
pp. 1-6 ◽  
Author(s):  
Bart Goossens ◽  
Simon Donné ◽  
Jan Aelterman ◽  
Jonas De Vylder ◽  
Dirk Van Haerenborgh ◽  
...  

2020 ◽  
Vol 2020 (14) ◽  
pp. 378-1-378-7
Author(s):  
Tyler Nuanes ◽  
Matt Elsey ◽  
Radek Grzeszczuk ◽  
John Paul Shen

We present a high-quality sky segmentation model for depth refinement and investigate residual architecture performance to inform optimally shrinking the network. We describe a model that runs in near real-time on mobile device, present a new, highquality dataset, and detail a unique weighing to trade off false positives and false negatives in binary classifiers. We show how the optimizations improve bokeh rendering by correcting stereo depth misprediction in sky regions. We detail techniques used to preserve edges, reject false positives, and ensure generalization to the diversity of sky scenes. Finally, we present a compact model and compare performance of four popular residual architectures (ShuffleNet, MobileNetV2, Resnet-101, and Resnet-34-like) at constant computational cost.


2018 ◽  
Vol 7 (1) ◽  
pp. 31-36
Author(s):  
Youngho Lee ◽  
◽  
Choonsung Shin ◽  

Author(s):  
Chih-Shuan Huang ◽  
Wan-Nung Tsung ◽  
Wei-Jong Yang ◽  
Chin-Hsing Chen

2010 ◽  
Vol 22 (6) ◽  
pp. 1004-1009 ◽  
Author(s):  
Wang Chen ◽  
Maojun Zhang ◽  
Yang Chong ◽  
Zhihui Xiong

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