scholarly journals Steady-State VEP-Based Brain-Computer Interface Control in an Immersive 3D Gaming Environment

Author(s):  
E. C. Lalor ◽  
S. P. Kelly ◽  
C. Finucane ◽  
R. Burke ◽  
R. Smith ◽  
...  
2020 ◽  
Vol 16 (2) ◽  
Author(s):  
Stanisław Karkosz ◽  
Marcin Jukiewicz

AbstractObjectivesOptimization of Brain-Computer Interface by detecting the minimal number of morphological features of signal that maximize accuracy.MethodsSystem of signal processing and morphological features extractor was designed, then the genetic algorithm was used to select such characteristics that maximize the accuracy of the signal’s frequency recognition in offline Brain-Computer Interface (BCI).ResultsThe designed system provides higher accuracy results than a previously developed system that uses the same preprocessing methods, however, different results were achieved for various subjects.ConclusionsIt is possible to enhance the previously developed BCI by combining it with morphological features extraction, however, it’s performance is dependent on subject variability.


Author(s):  
Robert Leeb ◽  
Marcel Lancelle ◽  
Vera Kaiser ◽  
Dieter W. Fellner ◽  
Gert Pfurtscheller

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