Exploring children’s play in early years learning environments; what are the factors that shape children’s play in the classroom?

2019 ◽  
Vol 17 (3) ◽  
pp. 177-189
Author(s):  
Zoyah Kinkead-Clark

In the Caribbean, as with many other contexts, though learning through play serves as the impetus behind recommended early years classroom practices, very little is known about children’s play, what it looks like and the factors that shape it. To explore this issue, traditional qualitative methodology including interviews, documentation of field notes, and observations of three early years classrooms for children aged 4 years was done. Thematic analysis of the data revealed five overarching themes: (1) revealing conversations, (2) leaders take charge, (3) gender roles, (4) teachers’ practices and (5) availability of resources. The findings highlight the revealing conversations, social hierarchies and stereotypical gender roles evident in children’s play. Likewise, children’s play is also shaped by teachers’ practices and the availability of resources. The research findings speak to complex nature of children’s play. In this, play serves as a means to demonstrate leadership qualities and share stories about themselves. This highlights the necessity of play as not only benefitting children physically, but socio-emotionally and cognitively as well. Of note as well is that though beneficial, there are also obstacles which impact children’s play, teachers’ practices and the availability of resources. Though these findings cannot be used to make wholesale assumptions about what is happening in all early childhood classrooms, it does draw attention to how teachers implement play-based curricula. Likewise it points to the need to examine how barriers to play minimise children’s ability to positively gain from plethoric benefits play has to offer.

2019 ◽  
pp. 146394911986420
Author(s):  
Tove Lafton

Research concerning play and technology is largely aimed at expanding the knowledge of what technological play may be and, to a lesser extent, examines what happens to children’s play when it encounters digital tools. In order to explore some of the complexity in play, this article elaborates on how Latour’s concepts of ‘translation’ and ‘inscription’ can make sense of a narrative from an early childhood setting. The article explores how to challenge ‘taken-for-granted knowledge’ and create different understandings of children’s play in technology-rich environments. Through a flattened ontology, the article considers how humans, non-humans and transcendental ideas relate to one another as equal forces; this allows for an understanding of play as located within and emerging from various networks. The discussion sheds light on how activation of material agents can lead us to look for differences and new spaces regarding play. Play and learning are no longer orchestrated by what is already known; rather, they become co-constructed when both the children and the material world have a say in constructing the ambiguity of play. Lastly, the discussion points to how early years practitioners need tools to challenge their assumptions of what play might become in the digital age.


2013 ◽  
Vol 183 (2) ◽  
pp. 280-293 ◽  
Author(s):  
S. Edwards ◽  
H. Skouteris ◽  
L. Rutherford ◽  
A. Cutter-Mackenzie

1995 ◽  
Vol 40 (9) ◽  
pp. 854-855
Author(s):  
Karin Lifter

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